Search Issue Tracker
[Dual Screen] Profile Analyzer - Moving Editor to a different Screen abo...
How to reproduce:1. Open the attached project named "Case_1300310"2. Open the Profile Analyzer window3. Load the attached pdata file... Read more
[Bolt] Unit dropdowns are possitioned incorectly when Zoom is lower than 1
Reproducible on: Unity version: 2018.4.30f1, 2019.4.16f1, 2020.1.17f1, 2020.2.0f1, 2021.1.0a10 Bolt version: 1.4.13 Steps to reprodu... Read more
Errors appear in the Console after selecting .tss or .umxl files in the ...
How to reproduce:1. Open the attached '1301021.zip' project2. Select Help > Quick Search3. In the search bar enter 'Test'4. In th... Read more
[Mac] Editor crashes on MTLGetEnvCase<MTLErrorModeType> on startup when ...
Reproduction steps:1. Create a new project2. Go to Project's root folder > ProjetSettings > ProjectSettings.asset3. Find "meta... Read more
Impossible to cancel the Asset import process when the import dialog box...
How to reproduce:1. Create a new project2. Import any Asset that takes long enough to open the import dialog box Expected result: it... Read more
[iOS] Subsequent ShaderVariantCollection.WarmUp() shader compiling takes...
Reproduction steps:1. Download and open the attached "ios14ShaderWarm.zip" project2. Build and deploy the project3. Close the app4. ... Read more
[Android] Resolution Scaling Mode Fixed DPI is not working properly resu...
How to reproduce:1. Open the user's attached project "Resolution Scaling.zip"2. Build and Run the project to an Android device Expec... Read more
[IL2CPP] UnityEvent<> does not get invoked
How to reproduce:1. Open the user's attached project ("Test.zip")2. Build and Run using IL2CPP Expected results: The colors of the b... Read more
Crash on physx::Scb::Body::addSpatialAcceleration when removing child fr...
Reproduction steps:1. In the user's attached project open "SampleScene"2. Enter Play Mode3. Enable Add Some Force component on the "... Read more
[HDRP] Decal draw order does not work with SG Material
Repro steps :- Open attached project- Open SampleScene- Select lower decal projector "Decal Projector_Standard_100"- Change the draw... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- LUT assets are not shown when selecting Spectral Lut with Advanced Object Selector
- GameObjects disappear from Scene view when hidden in Hierarchy and Scene view Eye icon is disabled with GPU Resident Drawer enabled
- [Android] Audio sound is lower in the Player compared to the native music player
- Feet slide and misalign when playing retargeted animations
- IndexOutOfRangeException is thrown in NativePassCompiler when a graphics buffer is used in more than 5 render passes