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Parented Camera breaks the Physics.Raycast command
Steps to reproduce : - import the project attached- play the scene- press the plus icons within the rectangles on both and press the... Read more
Importing does not recognize .txt files as resources in a resources folder
Steps to reproduce : - import the project attached- select "reimport all"- notice the warning in the console- reimport "CBX Game" fo... Read more
The RequireComponent attribute (in C#) does not add the component
- Create a class deriving from MonoBehaviour and add the [RequireComponent(typeof(MeshFilter))] attribute to the class. - Add the co... Read more
Wrong counter in Build Settings when over 100 scenes are in the project
Steps to reproduce : - import the project attached- go to Build Settings- select all the scenes and drag them in scenes in build- no... Read more
OSX standalone build includes files from the Plugings folder
Steps to reproduce : - open the project attached in 4.1- build it for standalone- view the Contents of the app and notice the Plugin... Read more
Having object selected in hierarchy view will cause jerky movement, beca...
Changing the interpolation of a rigid body doesn't update in the editor properly. Reopening a project with interpolation set, it the... Read more
Progress Bar Menu moves with delayed response
- Open a large project- Open Build Settings window and switch platfrom to another target- Click on the Progress Bar menu and attempt... Read more
Socket: bind failed. Error: Address already in use(48) when importing th...
Steps to reproduce : - import the project attached- notice the errors in the console Read more
Unity does not reimport materials from a blender file
Steps to reproduce : - open the project attached in the edit- double click on the cube to open it in Blender- change the material co... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Warnings in the Bug Reporter window are cut off and not truncated when the Bug Reporter window is resized to its minimum size
- Color is incorrectly applied to objects when initialized with non-normalized parameters
- SerializationUtility.GetManagedReferencesWithMissingTypes() don't return null when “Prefab has missing SerializeReference Types“ warning banner is present
- Memory leak when VFX Graph is open and Camera has "Target Texture" enabled
- The Canvas component's warning box is missing an apostrophe when Additional Shader Channels is set to "Normal" and "Tangent" with Render Mode set to "Screen Space - Overlay"