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VFX is shown behind GameObjects when the VFX is closer to the Orthograph...
How to reproduce:1. Open the user's attached "HDRP_VFXGRAPH_SOFTPARTICLES.zip" project2. Open the "scene" Scene3. Select the "Main C... Read more
VFX flickers when the VFX Sequencer's elements are close to each other a...
How to reproduce:1. Open the user's attached "HDRP_VFXGRAPH_SOFTPARTICLES.zip" project2. Open the "scene" Scene3. Observe the VFX in... Read more
VFX teleports to the Camera position when the VFX has a Collide with Dep...
How to reproduce:1. Open the user's attached "HDRP_VFXGRAPH_SOFTPARTICLES.zip" project2. Open the "scene" Scene3. Select the "Main C... Read more
Reorderable list elements can't be edited when using SerializedProperty
How to reproduce:1. Open attached project "PropertyFieldBug.zip"2. Open "Scene" scene3. Select "Test" GameObject4. In the Inspector ... Read more
[2018.4] Annotation not found! Warning is thrown after Script Reimport w...
How to reproduce:1. Open the attached project named "BugReportProBuilder.zip"2. Re-import the NewBehaviourScript.cs located in the P... Read more
[VFX Graph] 'Get Attribute:position' is of type Vector3 and not Position...
Reproduction steps:1. Open attached project "Issue1296625.zip" and scene "Scene"2. In Project window, open Assets/Bounce.vfx3. In Sc... Read more
Polybrush paint tool is not visible on some parts of the Mesh when Scene...
How to reproduce:1. Open the attached project's "case_1306986-Project.zip" Scene labeled "SampleScene"2. Open the Polybrush tool Win... Read more
ParticleSystem.Prewarm is caused when calling ParticleSystem.Simulate ev...
How to reproduce:1. Open the attached project's Scene labeled "SampleScene"2. Enter the Play Mode3. Press the "Space" key4. Open up ... Read more
Crash on MetaYAML::Write when opening a project with a .meta file conflict
Reproduction steps:1. Open the user's attached project-- observe crash Reproducible with: 2019.3.0a1, 2019.4.19f1, 2020.2.3f1, 2021.... Read more
HDAdditionalCameraData.OnEnabled() adds 2.6 seconds to Domain Reload eve...
Using the parent case as a repro project, modifying a C# file will causing a domain reload, and out of that time 2-2.6s are spent in... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size