Search Issue Tracker

Fixed in 12.0.0



Found in [Package]


Issue ID




VFX teleports to the Camera position when the VFX has a Collide with Depth Buffer block and Projection is set to Orthographic

Package: Visual Effect Graph


How to reproduce:
1. Open the user's attached "" project
2. Open the "scene" Scene
3. Select the "Main Camera" GameObject in the Hierarchy window
4. Set the Projection property of the Camera Component to Orthographic
5. Observe the VFX in the Game view

Expected result: VFX is sliding off a surface
Actual result: VFX is teleporting to the Camera position (More visible in the Scene view)

Reproducible with: 7.5.2 (2019.4.19f1), 10.2.2 (2020.2.3f1), 11.0.0 (2021.1.0b5, 2021.2.0a3)

- The issue is not reproducible with Perspective Projection

  1. Resolution Note (fix version 12.0.0):

    Fixed in: 2022.1.0a2 (12.0.0)

Add comment

Log in to post comment

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.