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Nodes don't change their preview to display a sphere when their inputs u...
How to reproduce:1. Open the attached "ShaderGraphPreview.zip" project2. Open the "test" shader graph3. Inspect the Preview, Multipl... Read more
[UWP] Building project for Visual Studio 2019 generates solution that ta...
How to reproduce:1. Have a system with Visual Studio 2019 and no Visual Studio 2017 and no MSVC v1412. Create a new project or open ... Read more
Player Settings window disappear once entered Play mode
Steps to reproduce:1) Open Unity Hub and create a new 3d template project2) Reset Layout to Default3) Open Player Settings and dock ... Read more
[Android][LWRP] Lightmaps don't render properly on LWRP with "SRP Batche...
Reproduction steps: 1. Open "lightmapError.rar" project and "stage01-00-night" scene2. Build & Run for Android3. Notice how the ... Read more
The Internal Errors occurs when DictationRecognizer is Disposed in OnDes...
How to reproduce:1. Open the "OfflineWindows10" Scene in the attached "DilOgrenmeWindows.zip" Project2. Enter and Exit the Play Mode... Read more
[LWRP] Camera with target render texture does not respect transparent ba...
How to reproduce:1. Open the project and scene "SampleScene"2. Enter Play mode3. Observe the Cube in Game View (the Cube in the midd... Read more
[2D] [Sprite Shape] Importing Sprite Shape Extras will throw "Reload Ass...
[2D] [Sprite Shape] Importing Sprite Shape Extras will throw "Reload Assembly called from managed code directly" error If the user e... Read more
Entities in Scene view are not greyed out after the search in hierarchy
Steps:1. Open attached project2. Load SubScene scene3. Select "rotatingCube" subscene4. Click "Edit" in Inspector5. Close the subsce... Read more
[macOS] Player crashes with operator delete[](void*, std::nothrow_t cons...
How to reproduce:1. Create a new Unity project2. Build the empty project3. Open the macOS Terminal4. Open the player app with the fo... Read more
Prefabs dragged into scene in Play Mode are not unpacked
Prefabs already in the scene when entering Play Mode are unpacked, but Prefabs dragged in while in Play Mode are not. This causes is... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open