Search Issue Tracker
Fixed in 7.1.0
Votes
0
Found in [Package]
5.7.2
Issue ID
1152127
Regression
Yes
Nodes don't change their preview to display a sphere when their inputs use a sphere preview
How to reproduce:
1. Open the attached "ShaderGraphPreview.zip" project
2. Open the "test" shader graph
3. Inspect the Preview, Multiply and Add nodes
Expected results: The nodes should display a sphere in their preview
Actual results: The nodes display a quad in their preview
Reproducible with:
ShaderGraph 6.7.1 (using 2019.3.0a8, 2019.2.0b8)
ShaderGraph 5.16.1 and 5.7.2 (using 2019.1.8f1)
Not reproducible with: ShaderGraph 4.10.0
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Output Decals URP link in Learning Templates directs to HDRP Lit Decal Documentation
- Performing Undo Redo for Convert to Property action creates a ghost Node
- Crash on GameObject::IsActiveIgnoreImplicitPrefab when opening a specific project
- Default Input Action Asset creates unsaved changes when clicking on Button actions
- Crash on CleanupAfterLoad() when exiting Play Mode during Async Scene load/unload Events
Add comment