Search Issue Tracker
[Terrain] Stamp Height Tool height value lost when new Terrain Tile is s...
Only happens with negative height stamp values. Might not be an issue on Chris's branch but making a bug report just to keep track o... Read more
Playmode tests timeout when Time.timeScale is large
The Playmode tests are probably using the GameTime to decide when to timeout, which make most tests that would touch Time.timeScale ... Read more
PrefabUtility.GetObjectOverrides() produces a null reference exception w...
Steps to reproduce: 1. Download and open the attached project 2. Select "Tools/test prefabs Asset" Result: NullReferenceException ... Read more
[Android] Google Play Console APK Pre-Launch report has accessibility wa...
Steps to reproduce: 1. Open user attached project 2. Build with checked ARMv7 architecture 3. Upload it into Google Play 4. Look t... Read more
PrefabUtility.LoadPrefabContents returns object's name before renaming it
Steps to reproduce: 1. Download and open attached project 2. Click "Tools > Reproduce Bug 1 =D" Expected: "First object name in as... Read more
[LWRP] Shader errors and Project view issue after downloading a project ...
How to reproduce: 1. Download and open project from Collab 2. Notice that materials under Assets/Materials become pink in Project vi... Read more
Non–360 3D video is rendering with glitches (vertical colour bands)
Non–360 3D video is rendering with glitches (vertical colour bands). Steps to reproduce: 1) Open [FTP]Panoramic videos from collab.... Read more
[iOS] Memory leak when invoking typeof(float[]).IsEnum
To reproduce: 1. Download attached project "Dbase_Test.rar" and open in Unity 2. Open "0" scene 3. Build for iOS 4. Deploy the Xcod... Read more
Disable Unity Audio causes inconsistent results via editors and builds
To reproduce: 1. Open attached project "TestVideoPlayer.zip" 2. In main toolbar, go to Edit>Project Settings>Audio 3. make sure the ... Read more
[Terrain] Brush shape doesn't change while painting details
Brush shape appears a circle rather than the selected texture. Steps To Reproduce: 1. Hierarchy -> 3D Object -> Terrain 2. In the ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Render Graphs Kebab Menu Buttons are missing padding and Highlight is uneven when hovered over
- Shader Keywords are not detected when defined in include files
- Right-clicking on Blackboard and Graph Inspector calls the contextual menu of the workspace
- [Android][Vulkan]Shader casting issue occurs when using Snapdragon devices with the Vulkan Graphics API
- "Paste" option is available in Shader Graph contextual menu even when the clipboard has unrelated item