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[Scriptable Build Pipeline] CompatibilityAssetBundleManifest.ToString() ...
How to reproduce:1. Open attached project "Edited.zip"2. Run the menu item: Test -> Old Style Build3. Run the menu item: Test -&g... Read more
ID field of the Glyph Adjustment Table always updates to zero when the C...
How to reproduce:1. Download and open the user-submitted project2. Select RegularReadable-TH-EN-Lamoon Asset in the Project window3.... Read more
ScriptableSingleton already exists exception is thrown on removing 2d sp...
"ScriptableSingleton already exists. Did you query the singleton in a constructor?" exception is thrown on removing any Package. Ste... Read more
[XR][URP] Shadow artifacts appear on Particles when using LWRP/Particles...
How to reproduce:1. Open the user's project2. Open the "Assets\00_Scenes\BugReports\ParticleSystemCutout" Scene3. Enter the Play Mod... Read more
Editor freezes when using Debug.Log and trying to print a value within t...
How to reproduce:1. Open attached project "Case_1164485_repro.zip"2. Open "Paddle" scene3. Enter Play Mode Expected result: Editor d... Read more
GameObject turns black when a Texture of an instantiated Sprite is used ...
How to reproduce:1. Download and open the attached project "1164993.zip"2. Select the Cube GameObject in the Hierarchy and inspect i... Read more
[HDRP] Visuals artifacts on certain Windows when Direct3D12 is used
How to reproduce:1. Create a new HDRP Project2. Switch your Graphics API to Direct3D123. Go to Help -> About Unity4. Observe the ... Read more
[Improved Prefab] Override indicator (blue line) appears misaligned on S...
Override indicator (blue line) appears misaligned on Sprite Mask Steps to reproduce: 1) Create a new project2) Hierarchy > right-... Read more
[Packman UI] Package Manifest icon becomes white on installing any Packa...
Package Manifest icon becomes white on installing any Package with Linear color space & OpenGLCore. On expanding window horizont... Read more
[Attributes] Each inherit attribute block appears 3 times in the search,...
Repro steps:1. In Initialize, try adding an "Inherit Source age" block2. In the search menu, observe the multiple instances of the i... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open