Search Issue Tracker
Fixed in 6.5.1
Votes
0
Found in [Package]
4.1.0; 5.16.0
Issue ID
1166839
Regression
Yes
[HDRP] Visuals artifacts on certain Windows when Direct3D12 is used
How to reproduce:
1. Create a new HDRP Project
2. Switch your Graphics API to Direct3D12
3. Go to Help -> About Unity
4. Observe the Window
Expected result: the window has a white/gray background depending on the skin used
Actual result: the window has a background littered with coloured graphic artifacts
Reproduced with: HDRP version: 5.16.0; 5.7.2 (the versions are used in 2019.1 branch only)
Not reproducible with: HDRP version: 6.7.1; 5.2.3; 4.1.0
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Opening Terrain Prefab in Prefab Editing Mode throws "NullReferenceException" error
- [Search] Dragging query pills put them behind the search text field
- A CustomPropertyDrawer that returns a PropertyField for a property named the same as a child field will not render all child fields
- Graphics Settings shows default values instead of the real values in the Rendering Debugger when Volume.profile is assigned via script
- Deleting multiple Tags throws “NullReferenceException”, and "Retrieving array element that was out of bounds" errors when holding the Enter key
Add comment