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FBX's animations are not imported if overwriting FBX file from File Expl...
Steps to reproduce: 1. Download 899008_FBX.zip and create new project 2. Import NotAnimated.fbx 3. Change name of Animated.fbx to No... Read more
32-bit editor crashes while importing asset packages
Reproduction steps: 1- Open 32-bit editor. 2- Increase memory usage of editor near to 2 GB. (You can open many scenes additive to ac... Read more
[IL2CPP][XCode][iOS] Xcode 3 throw error when played (Xcode 8.2.1 does not)
Reproduction Steps: 1. Open User's project 2. Open "Main" scene 3. Run in play mode 4. Notice "Decompressed data length" in console ... Read more
WebGL with WebAssembly throws out error when trying to load AssetBundles...
Reproduction Steps: 1. Import attached project. 2. Open "gMain" scene. 3. In Build Settings, switch platform to WebGL. 4. In Player ... Read more
[OSX][WASM] build fails with specific path
-e: when trying to build WASM on a specific path it fails --on Windows it fails earlier with a diferent error, see https://fogbugz.u... Read more
[Android] Application crashes when calling Application.Quit
Reproduction steps: 1. Open the attached project 2. Build to Android device 3. App will immediately call Application.Quit() 4. Andro... Read more
Shaders are included into build even when they do not appear in Scenes
Shaders that are in Assets folder in an empty project add up a lot of time when building. This was not happening in Unity 5.3 as Sha... Read more
Build & run doesn't work if the project is built for the first time
Reproduction steps: 1. Create a new project 2. Press Build & run 3. Exception printed out: UnityEditor.BuildPlayerWindow+BuildMetho... Read more
Connecting to another screen while UnityEditor is running registers cons...
On connecting to a second screen, Unity Editor will generate several errors, exceptions and asserts in the console. 1. Have the edi... Read more
Double-clicking a hierarchy gameObject no longer focuses the scene onto it
Steps to reproduce: 1. Create a new project 2. Double-click on any gameObject in the hierarchy Expected result: scene focuses on ga... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Basic UI Toolkit panels do not render when using URP+RenderGraph+D3D12
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view