Search Issue Tracker
Fixed in 2017.2
[OSX][WASM] build fails with specific path
-e: when trying to build WASM on a specific path it fails
--on Windows it fails earlier with a diferent error, see https://fogbugz.unity3d.com/f/cases/898935/
--create new project called "UNÄ°TY"
--start a WebGL asm build
--notice it succeeds
--NOTICE it fails with error:
Failed running python "/Applications/Unity 5.6.0f3/PlaybackEngines/WebGLSupport/BuildTools/Emscripten/emcc" @"/Users/stefan/Downloads/UNAÌˆÂ°TY2/Assets/../Temp/emcc_arguments.resp"
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
- Dynamic Clipping works poorly with large scenes / terrains with the pivot point is near
- [UWP] Deploying wrong architecture through device portal ends up running a different app
- [MacOS] Standalone build contains .meta files inside native plugin bundles
- Progressive lightmapper leaks memory upon subsequent scene switches and bakes
- [AssetBundle] "The referenced script (Unknown) on this Behaviour is missing!" errors when loading object from Asset Bundle