Search Issue Tracker
Fixed in 2017.2.X
Votes
0
Found in
5.6.0f3
Issue ID
899387
Regression
Yes
[OSX][WASM] build fails with specific path
-e: when trying to build WASM on a specific path it fails
--on Windows it fails earlier with a diferent error, see https://fogbugz.unity3d.com/f/cases/898935/
-repro:
--create new project called "UNİTY"
--start a WebGL asm build
--notice it succeeds
--enable WASM
--start build
--NOTICE it fails with error:
Failed running python "/Applications/Unity 5.6.0f3/PlaybackEngines/WebGLSupport/BuildTools/Emscripten/emcc" @"/Users/stefan/Downloads/UNİTY2/Assets/../Temp/emcc_arguments.resp"
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- ACES Tonemapping causes banding artifacts and negative values in ColorGradingLUT when HDR is enabled and "High Dynamic Range" Grading mode is selected while Android Platform is used
- Android Player freezes when an Audio Source is playing and an incoming call is picked up and then hung up and the Audio Source is started again
- Green success icon is poorly visible in the light Unity theme
- Incorrect input into the Input Field when using Microsoft IME Japanese
- Multiplayer role "ClientAndServer" is displayed without the spaces in the "Play Mode Scenarios" window
Add comment