Search Issue Tracker
Fixed in 2017.2.X
Votes
0
Found in
5.6.0f3
Issue ID
899387
Regression
Yes
[OSX][WASM] build fails with specific path
-e: when trying to build WASM on a specific path it fails
--on Windows it fails earlier with a diferent error, see https://fogbugz.unity3d.com/f/cases/898935/
-repro:
--create new project called "UNİTY"
--start a WebGL asm build
--notice it succeeds
--enable WASM
--start build
--NOTICE it fails with error:
Failed running python "/Applications/Unity 5.6.0f3/PlaybackEngines/WebGLSupport/BuildTools/Emscripten/emcc" @"/Users/stefan/Downloads/UNİTY2/Assets/../Temp/emcc_arguments.resp"
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “FocusController has unprocessed focus events.” warnings are thrown after adding iOS, tvOS or visionOS Build Profiles
- Holes and different colors appear on default Tree Materials after applying them to the Tree GameObject and undoing changes
- Error indicating that the Text Asset Importer hasn't been disposed properly is logged when switching Importer Type in a Focused Inspector
- Documentation installation shows "Install failed: Validation Failed" when installing Android Build Support module
- Error indicating that the Package Manifest Importer hasn't been disposed properly is logged when switching Importer Type in a Focused Inspector
Add comment