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[URP] Terrain shadow caster pass doesnt match forward pass leading to se...
Shadow artefacts appeared in teh Boat Attack project, these seem to originate from the shader Terrain/Lit (Base Pass) shadow caster ... Read more
Breakpoints are not hit in runtime complied code when recompiling the co...
How to reproduce:1. Open the attached "1295381.zip" project2. Open the SampleScene Scene3. In the Edit->Preferences->General-&... Read more
TextMeshPro Exceptions thrown and text disappears because text has chang...
How to reproduce:1. Open the attached project ("TMProUpgradeBug.zip")2. Notice KeyNotFoundException Expected results: Text is seen i... Read more
[Android] Gradle build fails when the Bundle Version Code value is lower...
How to reproduce:1. Create a new project2. Make sure the Android platform is selected in the Build Settings3. Navigate to the Projec... Read more
[URP] Global Volume Bloom Post-Processing flickers when object moves in ...
How to reproduce:1. Open the attached project ("BloomArtifactsBug.rar")2. In the Scene View move around the "Main Camera"3. Notice B... Read more
Object Selector windows size slider disappears when only items with defa...
How to reproduce:1. Open the attached "1309396_Repro" project2. Open the Scene "SampleScene"3. In the Hierarchy select the "GameObje... Read more
InvalidCastException thrown when running IL2CPP build
Reproduction steps:1. Open the user's attached project2. Make sure IL2CPP is selected in Edit > Project Settings > Player3. Fi... Read more
Visual Effect Graph Package links doesn't open Websites, but opens locat...
To reproduce: 1. Download the attached "NewUnityProject(16).zip" project and open it in Unity2. Go to Package Manager3. Press on Vis... Read more
Menu does not appear where the mouse Left or Right clicked, when Left or...
To reproduce: 1. Download the attached "New Unity Project (16).zip" project and open it in Unity2. Open the "SampleScene" scene3. Cr... Read more
Refraction artifacts appear when using HDRP/Lit Shader with Refraction M...
Reproduction steps:1. Open user's attached project and Scenes/OutdoorsScene scene2. In the Hierarchy window, select Plane GameObject... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size