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Using "Dynamic Batching" causes visual differences between Scene and Gam...
Reproduction steps: 1. Open "New Unity Project (1).zip" project 2. Look at the Scene view and notice two cubes with one side painte... Read more
Building MPK File for Lumin Platform from command line results in a crash
Steps to reproduce: 1. Download the attached project 2. Build it from command line with the following arguments <path to editor> -q... Read more
Video isn't flipped when Video Player is set to Fit Vertically or Flip V...
How to reproduce: 1. Open the attached project 2. Select Main Camera -> Go to the Inspector window ->Video Player ->Aspect Ratio and... Read more
[Editor]Undo not working for Analysis windows like Profiler, Physics, Fr...
Undo does not work for Analysis windows both through the Edit option and the hotkey Ctrl+Z. The Analysis windows include the Profil... Read more
[OpenVR] Incorrect controller input mapping when using Windows MR headset
How to reproduce: 1. Open the attached "UnityMR_Validation.zip" project 2. Open the "UnifiedInputTest_Scene" scene 3. Enter the Play... Read more
[SRP] "builtin" pipeline camera callbacks being called while SRP active
Steps: 1. Open repro project, it's already using custom SRP 2. Make sure scene view is visible, in console you see a Debug message "... Read more
UI Elements RectTransform Component is not synced between the prefab and...
How to reproduce: 1. Create a new project and create a text object in the Hierarchy Window 2. Drag the text object to the Project Wi... Read more
Animation offsets by a keyframe when Animation Track is Converted To Inf...
How to reproduce: 1. Open the attached Test.zip project 2. Inspect the Recorded video clip in the Timeline window 3. Right-click Ani... Read more
Unity Editor fails to build a project after moving a native plugin DLL f...
Steps to reproduce: 1. Open user's project 2. Move Assets/FolderA/FooBar.dll into Assets/FolderB 3. Build the project Expected resu... Read more
Editor crashes when trying to create a Font Atlas
Reproduction steps: 1. Create a New Project and import the attached font file 2. "Window" -> "TextMesh Pro" -> "Font Asset Creator"... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- OnDemandRendering.willCurrentFrameRender returns incorrect values in the Player when UnityEngine.Rendering.OnDemandRendering.renderFrameInterval is greater than 1
- Root motion is not reapplied when transitioning from an animation without root motion to an animation with root motion
- Crash on Walk when opening a specific project
- [WebGL] Unclear error when GZIP compressed data or WebAssembly don't have correct HTTP headers
- Camera Preview shows view from last selected Base Camera for Overlay Cameras