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Crash on VertexUtility::CopyChannel when using the View Tool on Prefabs
Reproduction steps:1. Open the user's attached project2. Open scene "HeaderScene" and enter Play Mode3. Pause Play Mode and go to th... Read more
[HDRP][DXR] Screen Space Reflections of objects with HDRP Lit Shader Gra...
How to reproduce:1. Open the attached project named "Case_1305335"2. Open the scene named OutdoorsDXRScene3. Select the Game view an... Read more
PopupWindow stays open when moving the Editor Window
How to reproduce:1. Create a new project2. Click on the "Layers" tab in the top right corner of the Editor3. While the context menu ... Read more
[UDP] Initialization fails when running the UDP Sample Project in Editor
Initialization fails for the Sample Project in Editor and Exception: JNI: Init'd AndroidJavaObject appears. The sample project is av... Read more
ScriptableRendererFeature.Create() is being called more than once in pla...
Steps:1. Open attached project (20210115_URP_RenderCallback.zip)2. Open RenderingCallback scene3. Hit Play4. Observe console- there ... Read more
[HDRP] Wireframe overlay in scene debug views are offset when moving the...
Steps to reproduce: 1. Download the attached project (HDRP-DebugViewWireframeBug) or open an existing one2. In the Scene view, selec... Read more
AssetBundles are not released in IL2CPP builds
How to reproduce:1. Open the attached "1269771.zip" project2. Build Asset Bundles for Windows Standalone using WIndows > Asset Bu... Read more
[URP][ShaderGraph] NaN is returned when using the RoundedRectangle node
How to reproduce:1. Open the user's attached project "SGVRBugs.zip"2. Load the Scene "Scene"3. Make sure the Scene window is opened ... Read more
[Shuriken] Property under the Line Renderer is going out of panel when t...
In Line Renderer 'Simplify' property is going out of panel while decreasing the size of the Inspector window. Steps to repro:1. Crea... Read more
[Mac] [OpenGLCore] Mac crashed on resetting all Layouts when OpenGLCore ...
When OpenGLCore Graphics API set then Set any Layout and on applying'Reset All Layouts' resulting macOS get crashed. Refer attached ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size