Search Issue Tracker

1
votes
By Design

[TMP] Soft hyphen Unicode is outputted when setting it through script if...

Package: TextMeshPro

-

Oct 20, 2020

-

Version/s: 3.0.3

Reproduction steps:1. Open the attached Project "SoftHyphenation.zip"2. In the Project Window under "Assets/Scenes" open "SampleScen... Read more

3
votes
Fixed

Linux Editor tooltip shows up in the window switcher as a separate window

Linux

-

Oct 24, 2020

-

Version/s: 2020.1.0a22, 2020.2, 2020.2.0a15, 2021.1

How to reproduce:1. Open a new project2. Select the "Directional Light" GameObject in the Hierarchy3. In the Inspector mouseover any... Read more

0
votes
Fixed

"The Prefab instance was disconnected during deactivation while merging....

Scene Management

-

Oct 26, 2020

-

Version/s: 2018.4, 2020.1.10f1, 2021.1

How to reproduce:1. Open the attached project's Scene labeled "Test"2. In the Project Window, open the "Cube" Prefab3. Make a change... Read more

0
votes
Fixed

Particle System doesn't get rendered into a Texture when using a Command...

Visual Effects - Legacy

-

Nov 03, 2020

-

Version/s: 2019.4, 2019.4.12f1, 2021.1

How to reproduce:1. Open the user's attached "URPCommandBufferParticle.zip" project2. Open the "TestScene" Scene3. Enter Play Mode4.... Read more

0
votes
By Design

[HDRP] Light Layers change the render result of a specific Custom Pass i...

Package: Scriptable Render Pipeline HD

-

Nov 13, 2020

-

Version/s: 11.0.0

How to reproduce:1. Open the attached project named "Case_1292470"2. Open the CustomPass Scene3. Observe the Game view. The window w... Read more

0
votes
Fixed

The Profiler updates all modules when only one module is enabled

Profiling

-

Nov 16, 2020

-

Version/s: 2020.1, 2020.2.0b11, 2021.1

How to reproduce:1. Create a new project2. Open Window > Analysis > Profiler3. Disable all modules except the CPU Usage module... Read more

0
votes
Fixed

[HDRP] Enabled Terrain causes HDRenderPipeline.TryCull() to spike up on ...

Package: Scriptable Render Pipeline HD

-

Nov 17, 2020

-

Version/s: 8.2.0

Steps to reproduce:1. Open attached project2. Make sure terrain is disabled3. Open SampleScene and enable Deep Profiling4, Enter Pla... Read more

0
votes
By Design

[MacOS] Edit menu bar commands(Select All/Copy/Paste) are not functionin...

MacOS

-

Nov 17, 2020

-

Version/s: 2018.4, 2021.1, 2021.1.0a5

How to reproduce:1. Open user-submitted project (MacOSEditorAndNativeWindow.zip)2. Open the 'Scene.unityscene'3. Make sure the Nativ... Read more

0
votes
Fixed

[XRSDK] [Oculus] [URP] [HDRP] Build does not mirror HMD view

Package: Oculus XR Plugin

-

Aug 11, 2020

-

Version/s: 1.5.0

Reproduction steps:1. Create a new project using HDRP or URP template2. Enable XR Plug-in Management (Edit->Project Settings)3. E... Read more

7
votes
Fixed

Failed to load window layout when saving layout that contains docked Pro...

Window management

-

Oct 31, 2020

-

Version/s: 2019.4, 2019.4.13f1, 2020.1.0a11

How to reproduce:1. Open the project "Buddy Game.zip"2. If Error window pops up: "Failed to load window layout", click "Load Default... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.