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0
votes
Fixed

[OpenGL] RenderTexture.Create failed: format unsupported for random writ...

Graphics - General

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Oct 30, 2018

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Version/s: 2018.3.0b6

To reproduce: 1) Open attached project 2) Open Test Runner 3) Run "ComputeAsyncRWTextureTest" Expected: Runs normally Actual: Fails... Read more

0
votes
Fixed

Total Bake Time is shown as 0:00:00 in Progressive Lightmapper when Prio...

Progressive Lightmapper

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Oct 30, 2018

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Version/s:

Steps to reproduce: 1. Launch Enter The Room project and open Sequence 5 Today scene (Assets > _Project > Scenes > Production) 2. B... Read more

0
votes
Fixed

[Vulkan][Win64] Visual artefacts appear on tilemap with Vulkan in Intel ...

Vulkan

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Oct 30, 2018

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Version/s: 2018.3.0b8

This was initially seen on my ST W project, but I managed to reproduce it in a smaller project too, but I really needed to generate ... Read more

0
votes
By Design

Using "Dynamic Batching" causes visual differences between Scene and Gam...

Graphics - General

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Oct 02, 2018

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Version/s: 2018.2.10f1

Reproduction steps: 1. Open "New Unity Project (1).zip" project 2. Look at the Scene view and notice two cubes with one side painte... Read more

0
votes
Won't Fix

Building MPK File for Lumin Platform from command line results in a crash

XR SDK

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Sep 18, 2018

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Version/s: 2018.1.6f1

Steps to reproduce: 1. Download the attached project 2. Build it from command line with the following arguments <path to editor> -q... Read more

0
votes
Fixed

Video isn't flipped when Video Player is set to Fit Vertically or Flip V...

Video

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Oct 30, 2018

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Version/s: 2019.1.0a7

How to reproduce: 1. Open the attached project 2. Select Main Camera -> Go to the Inspector window ->Video Player ->Aspect Ratio and... Read more

0
votes
Won't Fix

[Editor]Undo not working for Analysis windows like Profiler, Physics, Fr...

Profiling

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Oct 30, 2018

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Version/s: 2019.1.0a7

Undo does not work for Analysis windows both through the Edit option and the hotkey Ctrl+Z. The Analysis windows include the Profil... Read more

0
votes
Fixed

[OpenVR] Incorrect controller input mapping when using Windows MR headset

XR SDK

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Jul 16, 2018

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Version/s: 2018.2.0f2

How to reproduce: 1. Open the attached "UnityMR_Validation.zip" project 2. Open the "UnifiedInputTest_Scene" scene 3. Enter the Play... Read more

0
votes
Won't Fix

[SRP] "builtin" pipeline camera callbacks being called while SRP active

Graphics - General

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Oct 25, 2018

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Version/s:

Steps: 1. Open repro project, it's already using custom SRP 2. Make sure scene view is visible, in console you see a Debug message "... Read more

0
votes
Fixed

UI Elements RectTransform Component is not synced between the prefab and...

uGUI

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Oct 29, 2018

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Version/s: 2018.3.0b7

How to reproduce: 1. Create a new project and create a text object in the Hierarchy Window 2. Drag the text object to the Project Wi... Read more

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