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Scripts in Assembly Definitions cannot reference UnityPurchasing classes...
Reproduction steps:1. Open user attached project2. Make any change to "Assets\Assembly That Uses IAP\ScriptThatUsesIAP.cs" Expected ... Read more
UI Toolkit's Color field's label is instantly highlighted after opening ...
How to reproduce:1. Open the user's attached to project "case_1306190-UIToolkit-PropertyField-RightClick.zip"2. Select "GameObject" ... Read more
[URP] Fog's Start/End positions are inverted when the Fog Mode is set to...
How to reproduce:1. Open the user's attached "PSX_shader_port.zip" project2. Open the "SampleScene" Scene3. Open the Fog settings (W... Read more
GUIToScreenPoint() returns physical screen coordinates when in GUIGroup
Reproduction steps:1. Open user's project "GUIToScreenPointBug.zip"2. Open "SampleScene" Scene3. Enter Play Mode and click around in... Read more
[UIElements] Context menu doesn't appear after right-clicking on UI Tool...
How to reproduce:1. Open the user's attached to project "UIToolkit-PropertyField-RightClick.zip"2. Select "GameObject" Prefab in the... Read more
Hybrid Renderer does not render Entities past -32785 units on the X Axis
Reproduction steps:1. Open user attached project2. Open "Assets\Scenes\SampleScene" scene and Press play3. Select Scene View4. Doubl... Read more
Terrain inspector is suggesting a shader which doesn't work
Terrain inspector is suggesting a shader which doesn't work. Reproduction steps:1) pull rev b20de102d0 from Graphics repo2) Open sce... Read more
Material is rendered black when switching from Shader Graph to HDRP or U...
How to reproduce:1. Open the user's attached "ShaderChangeBug" project2. Open the Build Settings (File->Build Settings...)3. Make... Read more
Unable to build player when project has Code Coverage package
Steps to reproduce: 1. Create new project2. Install Code Coverage package3. Build and run the projectNotice error: ArgumentException... Read more
[HDRP] Refraction shaders dont compile on mac
When you open the Samples project it takes extra long to compile shaders, after some time compilation fails and produces an error al... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size