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1
votes
Fixed

Build crashes on AssetBundleManager.LoadLevelAsync

Asset Bundles

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Feb 27, 2017

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Version/s: 5.4.4f1

Crash results in the following error in Xcode: EXC_BAD_ACCESS (code=2, address=0x16f193f90) Steps to reproduce: 1. Open User's atta... Read more

0
votes
Fixed

[Cinemachine] Setting Recentrering Time to 0 breaks the plugin

Camera

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Jan 24, 2017

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Version/s: 5.6.0b5

Reproduction Steps: 1. Import attached project. 2. Open "test" scene. 3. Select "VirtualMachine" in Hierarchy. 4. Observe that Recen... Read more

0
votes
Fixed

Unity crashes at AudioScriptBufferManager::GetPCMReadArray while recompi...

Audio

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Feb 25, 2017

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Version/s: 5.5.2f1

Steps to reproduce: 1. Download Anything.zip and open "main" scene 2. Open SwfSound.cs 3. Enter play mode 4. Edit script (press spa... Read more

0
votes
Not Reproducible

Editor crashes when model with "Use File Scale" and "Generate Colliders"...

Asset and Scene Management

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Feb 10, 2017

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Version/s: 5.5.0f3

Reproduction Steps: 1. Open User's project 2. Select "Temple of Heliogabalus" in hierarchy 3. Set scale to some other value 4. Repea... Read more

0
votes
Fixed

Collab : Compiling is a blocking operation. It will block other operatio...

Collab

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Mar 01, 2017

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Version/s: 5.5.0f3

Assuming you have a Collab enabled project. You have done the first publish. A folder containing scripts and assets exist on your pr... Read more

0
votes
Duplicate

Editor crashes at UnityEngine::Animation::SetBoundCurveFloatValue when c...

Animation

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Feb 28, 2017

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Version/s: 5.5.2f1

Steps to reproduce: 1. Download 885820_repro.zip and open "new" scene 2. Open Animation window 3. Select "Player" game object 4. Ti... Read more

0
votes
Fixed

[iOS] Crash on "SetSharedMesh() at MeshFilter.cpp:41" when "Virtual Real...

Mobile

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Mar 01, 2017

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Version/s: 5.6.0b9

Reproduction steps: 1. Open the attached project. 2. Build and run it on device. - Application crashes. Alternative reproduction s... Read more

1
votes
Fixed

Windowed mode build will move downwards when pressed on its top border i...

Windows Standalone

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Mar 02, 2017

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Version/s: 5.5.0p4

How to reproduce: 1. Open the attached "Repro" project 2. Build and run it, make sure that the build is in a windowed mode and selec... Read more

0
votes
Fixed

NavMesh.CalculateTriangulation does not support rotated nav mesh data

AI

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Mar 01, 2017

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Version/s: 5.6.0b9

To reproduce: 1) Open attached project and scene in it 2) Play it 3) Enable Gizmos painting Expected: No matter the surface's rotat... Read more

0
votes
Duplicate

[OcclusionCulling] Unity editor crashes at Umbra::Tome::getObjectCount a...

Camera

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Mar 02, 2017

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Version/s: 5.5.2p1

Steps to reproduce: 1. Create new project 2. Import "The Courtyard" project from assetstore 3. Open Courtyard scene 4. Make sure Ga... Read more

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