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Fixed in 2017.1.X
Votes
0
Found in
5.6.0b9
Issue ID
886302
Regression
No
NavMesh.CalculateTriangulation does not support rotated nav mesh data
To reproduce:
1) Open attached project and scene in it
2) Play it
3) Enable Gizmos painting
Expected: No matter the surface's rotation, the gizmos paint triangulation correctly
Actual: Rotated surfaces have incorrect data on them
Reproduced in 5.6.0b3, 2017.1.0a2
The gizmos used don't exist in previous versions
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