Search Issue Tracker
Fixed in 2017.1.0f3
Won't Fix in 5.6.X, 2017.1.X, 2017.2.X
Fixed in 2017.4.X, 2018.4.X, 2019.1.X
Votes
0
Found in
5.5.2f1
Issue ID
884965
Regression
No
Unity crashes at AudioScriptBufferManager::GetPCMReadArray while recompiling script in play mode
Steps to reproduce:
1. Download Anything.zip and open "main" scene
2. Open SwfSound.cs
3. Enter play mode
4. Edit script (press space bar) and save
Results: Editor crashes while recompiling script.
Reproduced with: 5.6.0b10, 5.6.0b8 5.5.2p1, 5.5.1f1,
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Visible instance buffer returns 0 for every instance when using BatchDrawCommandIndirect on Adreno devices with Vulkan API
- [Android][Vulkan] Native crash in AndroidVulkanVideo::ProcessFrame and AndroidVulkanVideo::Context::~Context() when switching screens
- Screen brightness is not set to a default value when Screen.brightness is set to a negative value
- macOS app window title is not localized when built from generated Xcode project
- Unity Hub doesn't preserve the changed Channel when manually restarting the Hub
Add comment