Search Issue Tracker
Fixed in 2017.1.0f3
Won't Fix in 5.6.X, 2017.1.X, 2017.2.X
Fixed in 2017.4.X, 2018.4.X, 2019.1.X
Votes
0
Found in
5.5.2f1
Issue ID
884965
Regression
No
Unity crashes at AudioScriptBufferManager::GetPCMReadArray while recompiling script in play mode
Steps to reproduce:
1. Download Anything.zip and open "main" scene
2. Open SwfSound.cs
3. Enter play mode
4. Edit script (press space bar) and save
Results: Editor crashes while recompiling script.
Reproduced with: 5.6.0b10, 5.6.0b8 5.5.2p1, 5.5.1f1,
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text Object position shifts when selecting multiple Text Objects and expanding the Extra Settings in the Inspector
- Keywords on Material Variants aren't automatically saved when changed on original Material through Shader Graph
- Light Probes get baked when calling LightProbes.Tetrahedralize
- Shadows flicker and cause visual artifacts when modifying a GameObject's bounds using Swizzle (Y Mask) and Sine Time nodes
- [WebGL] Frame rate drops by 5-20 fps when moving cursor or touch input in the Player
Add comment