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2
votes
By Design

[Linux] [Post Processing] Shader error in 'Hidden/WorldPositionTint' whe...

Package: PostProcessing

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Jan 10, 2020

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Version/s: 2.2.2

How to reproduce: 1. Open the user's attached project (PostProcessingGLCamDepthTexBug.zip) 2. If there are no errors in console, ent... Read more

0
votes
Fixed

[HDRP] Deprecated legacy XR settings are enabled instead of new XR Plugi...

Package: Scriptable Render Pipeline HD

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Jan 07, 2020

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Version/s: 7.1.7

How to reproduce: 1. Create a new HDRP project 2. Open HDRP Wizard window (Window->Render Pipeline->HDRP Wizard) 3. Open HDRP + VR t... Read more

1
votes
By Design

[ARFoundation][Android] OnDisable takes a significant amount of time

Package: ARFoundation

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Dec 24, 2019

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Version/s: 1.5.0-preview.7

Repro steps: 1. Open attached project 2. Build and Run on Android with Development Build and Autoconnect Profiler checked 3. Attach ... Read more

2
votes
Fixed
2
votes
Fixed

[XR][Oculus Quest][Oculus Go][URP] MSAA isn't applied until eye textures...

Package: Scriptable Render Pipeline Universal

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Nov 12, 2019

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Version/s: 7.1.2

Repro steps: 1. Open attached project 2. Build and Run on Oculus Quest/Go 3. Observe the display 4. Press the B button followed by A... Read more

0
votes
Fixed

[ProBuilder] Tooltip appears clipped while hovering mouse cursor over to...

Package: Probuilder

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Jan 13, 2020

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Version/s: 3.10.1

When probuilder window is placed near the corner of the screen, and the mouse cursor is hovered over tools, Tooltip appears clipped ... Read more

0
votes
Won't Fix

[Lighting] Point Light cookie non-cube texture unassigns the texture wit...

Shadows/Lights

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Jan 13, 2020

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Version/s: 2018.4.14f1, 2020.1.0a18

Steps to reproduce: 1. Open attached project 2. Select a Point Light in "SampleScene" 3. Try to assign non-cube texture to a cookie ... Read more

1
votes
Fixed

'NextVisible(true)' fails when using [SerializeReference] and [HideInIns...

Scripting

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Dec 13, 2019

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Version/s: 2019.3, 2019.3.0f3, 2020.1

Steps to reproduce: 1. Open user-supplied project 2. Select foo_test Serialized Object in the Project window Expected: no errors ar... Read more

0
votes
Fixed

[2D][Skinning Editor] Debug Text displays in the skinning editor window ...

Package: 2D Animation

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Jan 13, 2020

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Version/s: 4.0.1, 4.0.0, 3.0.5, 2.2.0

In the Skinning Editor window, Debug Text displays above the sprite and overwritten with some text. Another Debug Text as "Sprite" a... Read more

4
votes
Fixed

[Jobs][DOTS] Building empty project with Jobs results in "Unable to find...

Package: Test-Framework

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Jan 08, 2020

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Version/s: 0.2.2-preview.6

Reproduction steps: 1. Create a New Project 2. Import the "Jobs" package 3. Build a Standalone build 4. See Console Expected Result... Read more

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