Search Issue Tracker
Fixed in 7.2.0 and 8.0.0
Votes
0
Found in [Package]
7.1.7
Issue ID
1209933
Regression
No
[HDRP] Deprecated legacy XR settings are enabled instead of new XR Plugin Management after fixing project in HDRP wizard
How to reproduce:
1. Create a new HDRP project
2. Open HDRP Wizard window (Window->Render Pipeline->HDRP Wizard)
3. Open HDRP + VR tab
4. Click Fix button in the left of "VR Activated" text
Expected result: Fix enables new XR Plugin Management
Actual result: Fix enables legacy XR settings
Reproducible with: 2020.1.0a19 (HDRP 7.1.7)
Not reproducible with: 2017.4.36f1, 2018.4.15f1, 2019.2.18f1, 2019.3.0f5 (Legacy XR settings were not deprecated)
Note:
- In the VR activated area, the text reads "VR need to be enabled in Player Settings". For 2020.1, this is no longer correct.
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used
Resolution Note (fix version 7.2.0 and 8.0.0):
Fixed with 2020.1.0b1 (8.0.1)