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"Save As..." throws an error
Steps to reproduce: Create and open any graph asset Click the dropdown next to the save button and select "Save As..." Give it a nam... Read more
[iOS] All iPhone builds show iPhone 6 plus launch image
To Reproduce: 1. Build the attached proiject (simulator or device).2. Notice that on all iPhones the iPhone 6+ landscape image is sh... Read more
Node name gets cut off in the Visual Effect Graph when the name is long
Steps to reproduce: Create a new Unity project using the Universal 3D template Install the Visual Effect Graph package (com.unity.vi... Read more
Audio mixer assets are using the wrong icons in Search
Steps to reproduce: Create and open an empty project. Create an audio mixer asset (Assets > Create > Audio > Audio Mixer). ... Read more
[UaaL][AppleTV] Empty project crashes on tvOS 12.3
How to reproduce:1. Create & Open an Empty project2. Build & Run on AppleTV using tvOS 12.3 Crashes when using:Apple TV 4K +... Read more
Texture errors are logged in the Development Console when Graphics API i...
Reproduction steps:1. Open the attached “AR Mobile Template“ project2. In the Build Settings, enable Development Build option3. Buil... Read more
[URP] Adreno GPU is not getting the required vertex data
Steps to reproduce: 1) Download attached project and open in Unity 2) Build and Run "KeepFrame" scene Observe: black/ distorted scre... Read more
TouchScreenKeyboardType doesn't work
TouchScreenKeyboardType doesn't work 1. What happened In 5.0b21-5.0f1 (those are what I've tested, not where it regresses to) TouchS... Read more
[UIToolkit] Exception in the console while resizing Sticky note in VFXGraph
Steps to reproduce: Install Visual Effect Graph package if needed Create a new VFX Graph In the VFX Graph create a new sticky note (... Read more
Having a "Layout Group" and a "Content Size Fitter" Dirties the Scene on...
Reproduction steps: 1. Open "MinimalRepro.zip" project2. Open "Scene1" Scene and see that it's dirty3. Save the Scene and Re-open it... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject