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Freeze or crash on memcpy when importing .asset file
How to reproduce:1. Create a new project2. Import the files from "Dialogue Databases.zip" Actual result: Unity crashes. Reproducible... Read more
[MacOS] 2D Roguelike Tutorial crashes on import from Unity HUB
Steps to repro:1. Open UnityHUB2. Download and start 2D Roguelike Tutorial Actual result: Editor crashes Reproduced in: 2019.1.8f1Co... Read more
First frame of TextMeshPro text is rendered as squares
How to reproduce:1. Open attached project "TmpBug.zip"2. Enter Play mode (the Editor will be paused automatically)3. Observe Game or... Read more
[GraphView] IEdgeConnectorListener.OnDrop() is called even when there is...
How to reproduce:1. Open the user-submitted project ("GraphViewPractice.zip")2. Go to "MyGraph" -> "Open Window"3. In the newly o... Read more
Asset importer crashes when importing a shader and Unity freezes if you ...
Steps to reproduce:1. Open the project attached by QA;2. Reimport the shader. Expected: Editor does not freeze, the shader is succes... Read more
Materials on 3D objects with non "Opaque" rendering mode corrupt when a ...
Steps to reproduce:1. Open Users attached project "TryNewUnity.zip"2. Open "MainScene"3. Enter Play Mode4. Notice the Cube on the ri... Read more
[2D][SpriteShape] Spriteshape Collider Detail does not change when Optim...
2D][SpriteShape] Spriteshape Collider Detail does not change when Optimize Collider is unchecked How we can reproduce it using the e... Read more
[Shadergraph] Objects that use Shadergraph materials have missing select...
How to reproduce:1. Open the user-submitted project ("ShaderGraphNoWireframe.zip")2. Open the "TestScene"3. In the Hierarchy, click ... Read more
GetCustomAttributes with inherit enabled returns incorrect/additional re...
How to reproduce:1. Open attached project "CSharpBugRepro.zip"2. In the Editor tabs section, press "Reproduce Bug" -> "By Clickin... Read more
[2D][SpriteShape] Corners are no longer Automatic by default after Path ...
[2D][SpriteShape] Corners are no longer Automatic by default after Path was introduced How we can reproduce it using the example you... Read more
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