Search Issue Tracker
Fixed in 7.0.0
Votes
0
Found in [Package]
5.7.2
Issue ID
1165756
Regression
Yes
[Shadergraph] Objects that use Shadergraph materials have missing selection wireframe gizmos
How to reproduce:
1. Open the user-submitted project ("ShaderGraphNoWireframe.zip")
2. Open the "TestScene"
3. In the Hierarchy, click on the "Plane_Wireframe" object and observe that the selection wireframe is working without issues
4. Click on the "Plane_NoWireframe" which uses a material with the Shadergraph shader
5. Observe the lack of selection wireframe
Expected result: both objects have a visible selection wireframe
Actual result: objects that use shaders made with Shadergraph don't have any selection wireframes
Reproduced in: 2019.3.0a7, 2019.2.0b8, 2019.1.8f1 (With Shadergraph version: 6.7.1; 6.5.3; 5.16.1; 5.7.2)
Not reproducible in: 2018.4.3f1 (With Shadergraph version: 4.1.0)
Note: reproduces both with HDRP and LWRP (update: only HDRP with current trunk & srp master)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Package Manager lets some packages to be imported when everything in the package is deselected while other packages have the “Import” button greyed out
- The Blackboard scrolls up and selecting Items breaks when Duplicating Items in a scrolled down List
- "Curve" window workspace doesn't update the scale to match the selected curve preset unless reopened
- StackOverflowException occurs and tests fail to load when the Test Runner window is opened while System.Windows.Forms.dll and System.Deployment.dll are present in the project
- Some UXML Template Asset foldouts appear enabled when all fields inside are disabled
Resolution Note (fix version 7.0.0):
Fixed with Shadergraph/HDRP 7.0.0