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[Mesh Renderer]Reset functionality doesn't work for the component
Reset functionality doesn't work for Mesh Renderer. Steps to repro: 1. Open a new project. 2. Create a cube game object 3. Change... Read more
[Android]OPENGLES3 Shaders giving off blue hue on the lightest areas in ...
Steps to reproduce: 1. Open Adam Character Pack - Adam scene 2. Build on device with OPENGLES3 Graphics API 3. Make sure Color space... Read more
UnityTest doesn't fail if exception happens in SetUp
Steps to reproduce: 1. Open attached project 2. Open test runner 3. Run Playmode tests 4. Notice that UnityTest doesn't fail while ... Read more
Navigating the Profilers "Raw Hierarchy" skips duplicate objects or gets...
Reproduction steps: 1. Create a New Project 2. Open the Profiler window and select "Raw Hierarchy" 3. Enter Play mode 4. Click on a... Read more
[2018.2] The condition for ignoring importing files inside Assets/Plugin...
To reproduce: 1. Download the attached project "New Unity 2018.2 Project.zip" and open in Unity 2. Select "mraid.js" in Assets/plug... Read more
[Wild Crash] Editor crashes with cef_trace_event_instant when opening pr...
How to reproduce: 1. Open a new project Expected result: Editor does not crash Actual result: Editor crashes Users reproduced this... Read more
.SVG file generated at Fantasy Map Generator generates Errors upon Import
To reproduce: 1. Download the attached project "SVGbugreport.zip" and open in Unity 2. Select "fantasy_map_1540172593364.svg" in As... Read more
[ProBuilder] Building a Plane with a specific number of Length and Width...
How to reproduce: 1. Open or create a new Unity Project 2. Open the ProBuilder Window, select "New Shape" 3. Select "Plane", set "Wi... Read more
Importing .spm files crashes Unity at scripting_object_get_class
How to reproduce: 1. Open the attached project Actual result: Unity crashes. Reproducible with: 2019.1.0a6, 2018.3.0b7, 2018.3.0a... Read more
[OSX] Shader Graph Master Node Preview is missing on Mac
How to reproduce: 1. Create a new Project 2. Import the LWRP and Shader Graph packages 3. Create and open a new PBR Shader Graph 4. ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on UnityPlayer!profiling::ProfilerManager::DisposeProfilerRecorder+0xa when Player gets relaunched and exited after running for a long amount of time
- [Input system] When releasing one touch and pressing a second touch during a single frame, the second touch is not translated into UI event line OnPointerDown by the InputSystemUIInputModule
- URP Samples - multiple "Attempting to resolve render surface" and other errors appear when setting Quality pipeline asset
- OnDemandRendering.willCurrentFrameRender returns incorrect values in the Player when UnityEngine.Rendering.OnDemandRendering.renderFrameInterval is greater than 1
- Root motion is not reapplied when transitioning from an animation without root motion to an animation with root motion