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[TMP] X text parameter is overlapping Offest, and Speed property under E...
Tiling, Offest, and Speed property text is hiding behind X parameter in the inspector window under Extra (Face, Outline) setting whe... Read more
[Editor] Visibility state is not being saved while working in multiple s...
Visibility state for GameObjects is not being saved after removing or unloading the additive scene Steps to repro:1. Create a new pr... Read more
Crash on AnimationBlendTreePlayable PropagateStateMachineInfoToChildClip...
How to reproduce:1. Download and open the user-submitted project2. Enter Play mode3. Press the Play button in the game4. Press Esc w... Read more
CommandBuffer.Blit(RenderTargetIdentifier, RenderTargetIdentifier, Mater...
How to reproduce:1. Open the attached project2. Open the "demo.unity" scene3. Enter Play mode Expected result: Both Render Textures ... Read more
Editor freeze and silent crash when using DX12 with Handles.SphereHandleCap
Steps to reproduce:1. Open User-supplied project (Unity 2019.3a - Handles - DX12.zip)2. Select in Hierarchy window: "Cube"3. Move th... Read more
[TrailRenderer] Boolean properties are not animated when 'Optimize Game ...
How to reproduce:1. Open the attached 'Optimized FBX interfere with Timeline Animation Track.zip' project2. Play 'SampleScene'3. Obs... Read more
Crashes on StackAllocator::FreeAllAllocations when trying to edit via Su...
How to reproduce:1. Open attached project2. Load scene called Level_Test3. Click the "Western" scene4. Click in the Inspector > s... Read more
The error of " 'Light' does not contain a definition for 'SetLightDirty'...
To reproduce:1. Open QA attached project TestsetLightDirty2. Build and run3. See console for errors Actual result: the error appears... Read more
Light2D - Seams present when using 2D point light
When using a point light there are noticeable seams in the textures. Steps to reproduce.- Create a new project with LWRP and 2D ligh... Read more
[LWRP] Found object is not highlighted in the Scene view while using LWRP
Steps:1. Open attached project or create a new from Lightweight RP template2. Open SampleScene3. Focus "Paint 5G Bucket" in the view... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open