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[Hub] Two identical HDRP templates are shown in new project creation whe...
How to reproduce:1. Open Hub2. Expand versions list by clicking on arrow down button (next to 'New' button)3. Select 2019.1.8f1 or 2... Read more
Serialized bodyMask property appends to itself with each reimport if cli...
How to reproduce:1. Open the attached "BodyMaskRepro.zip"2. Open the Assets/@Animation.fbx.meta file in a text editor3. Reimport the... Read more
Light2D - Sprite-Lit-Default material is not re-selectable if changed.
If the Sprite Renderer material is changed you are unable to change it back to Sprite-Lit-Default. The default material seems to no ... Read more
Memory snapshot file name text is not highlighted correctly when selecti...
How to reproduce:1. Create a new project2. Install the Memory Profiler package3. Open the Memory Profiler Window (Window -> Analy... Read more
Crash on AudioManager::FixedUpdate when Starting Play mode after preview...
How to reproduce:1. Open the attached project "1162906.zip"2. Open the Timeline window3. Select TL GameObject in the Hierarchy4. Pre... Read more
TextMeshPro InputField throws ArgumentOutOfRangeException when emptied w...
To reproduce: 1. Download attached "TextMeshProInputFieldCrash.zip" project and open in Unity2. Open "SampleScene" scene3. Build for... Read more
[IL2CPP] Build fails when processing a .dll plugin
How to reproduce:1. Open the attached project ("case_1157129-IL2CPP_WebGL_compile_bug_report.zip")2. Try making a build with IL2CPP ... Read more
[UniversalRP] SRP switching doesn't work even with manually adding Shade...
To reproduce:1. Open the attached project;2. Build & Run;3. Press Space to switch scenes;4. See the difference between Editor be... Read more
[macOS] Bug Reporter window is Dark when Apple System Appearance is set ...
To reproduce: 1. Press the Apple logo and select System Preferences...2. Press General3. Set System Appearance to Dark4. Open Unity ... Read more
[Android] Performance regression when getting stack trace between 64bit ...
Reproduction steps: 1. Open "TestAndroid64bit.zip" project2. "Custom" -> "Build AssetBundle Android"3. "Custom" -> "Build Play... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved
- Group Node name text is way smaller in the renaming state than the actual display size