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0
votes
Fixed

When Clear Flags is set to Don't Clear, the RenderTexture becomes white ...

Camera

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Feb 22, 2017

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Version/s: 5.4.2f2

Reproduction steps: 1. Open the attached project; 2. Open the scene "Main"; 3. Click on the Main Camera and enter Play mode; 4. Obse... Read more

0
votes
Fixed

[macOS] Hovering over tooltips in ProBuilder Advanced editor window caus...

OSX

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Feb 23, 2017

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Version/s: 5.6.0b9

Crash occurs when hovering over tooltips in ProBuilder advanced custom editor window. Steps to reproduce: 1) Open the latest attach... Read more

0
votes
Fixed

ScriptUpdater doesn't update ParticleCollisionEvent.collider, which is n...

Scripting

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Feb 23, 2017

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Version/s: 2017.1.0a1

To reproduce: 1. Open attached project 2. Notice error: Assets/ParticleCollision.cs(11,33): error CS0619: `UnityEngine.ParticleColli... Read more

1
votes
Fixed

Compilation never finishes if collab window is opened

Scripting

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Feb 23, 2017

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Version/s:

Steps to reproduce: 1. open new unity project and start collab 2. force script compilation by changing and saving a script 3. go bac... Read more

0
votes
Duplicate

Crash in Camera::PreMultiCustomRender when opening a scene

Graphics - General

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Feb 23, 2017

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Version/s: 5.6.0b10

To reproduce: 1. Open attached project 2. Open scene 4-Runtime Objects 3. Crash in Camera::PreMultiCustomRender Reproduced in 5.6b1... Read more

0
votes
Fixed

Crash in FMOD::MemPool::free when importing .xm, .mod or .s3m audio files

Audio

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Feb 18, 2017

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Version/s: 5.6.0b9

Importing .s3m, .mod or .xm audio files, crashes Unity To reproduce: 1.Open attached project 2.Import audio files into Assets folde... Read more

0
votes
By Design

Configurable Joint rotates object in opposite direction when Swap Bodies...

Physics

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Feb 18, 2017

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Version/s: 5.4.0f3

Configurable joint rotates object in opposite direction without using swap bodies function. To reproduce: 1.Open attached project 2... Read more

0
votes
Fixed

ControllerColliderHit.moveLength() returns CharacterController.Move() pa...

Physics

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Feb 21, 2017

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Version/s: 5.5.1f1

Reproduction steps: 1.Open project attached (ReproduceBug.zip). 2.Open scene "Scene01". 3.Press play. 4.Press "Arrow up" to move. E... Read more

0
votes
Won't Fix

"Global event received: domain-reload" written out as warning to editor ...

Themes

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Feb 23, 2017

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Version/s: 2017.1.0a2

This gets printed to the warning log on every domain reload: Global event received: domain-reload (Filename: C:/Projects/unity/Ed... Read more

0
votes
Fixed

[FBX] Different rotation is applied to prefab when upgrading project fro...

Asset and Scene Management

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Feb 23, 2017

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Version/s: 5.3.5p8

To reproduce: 1) Open attached project and MyScene scene in 5.3 2) Search in Hierarchy for RightForeArmRoll 3) Check Rotation - it s... Read more

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