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When Clear Flags is set to Don't Clear, the RenderTexture becomes white ...
Reproduction steps: 1. Open the attached project; 2. Open the scene "Main"; 3. Click on the Main Camera and enter Play mode; 4. Obse... Read more
[macOS] Hovering over tooltips in ProBuilder Advanced editor window caus...
Crash occurs when hovering over tooltips in ProBuilder advanced custom editor window. Steps to reproduce: 1) Open the latest attach... Read more
ScriptUpdater doesn't update ParticleCollisionEvent.collider, which is n...
To reproduce: 1. Open attached project 2. Notice error: Assets/ParticleCollision.cs(11,33): error CS0619: `UnityEngine.ParticleColli... Read more
Compilation never finishes if collab window is opened
Steps to reproduce: 1. open new unity project and start collab 2. force script compilation by changing and saving a script 3. go bac... Read more
Crash in Camera::PreMultiCustomRender when opening a scene
To reproduce: 1. Open attached project 2. Open scene 4-Runtime Objects 3. Crash in Camera::PreMultiCustomRender Reproduced in 5.6b1... Read more
Crash in FMOD::MemPool::free when importing .xm, .mod or .s3m audio files
Importing .s3m, .mod or .xm audio files, crashes Unity To reproduce: 1.Open attached project 2.Import audio files into Assets folde... Read more
Configurable Joint rotates object in opposite direction when Swap Bodies...
Configurable joint rotates object in opposite direction without using swap bodies function. To reproduce: 1.Open attached project 2... Read more
ControllerColliderHit.moveLength() returns CharacterController.Move() pa...
Reproduction steps: 1.Open project attached (ReproduceBug.zip). 2.Open scene "Scene01". 3.Press play. 4.Press "Arrow up" to move. E... Read more
"Global event received: domain-reload" written out as warning to editor ...
This gets printed to the warning log on every domain reload: Global event received: domain-reload (Filename: C:/Projects/unity/Ed... Read more
[FBX] Different rotation is applied to prefab when upgrading project fro...
To reproduce: 1) Open attached project and MyScene scene in 5.3 2) Search in Hierarchy for RightForeArmRoll 3) Check Rotation - it s... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- Gizmos are not drawn in Game view and Render Graph Execution errors are shown when stacked Overlay Camera is used and 'Compatibility Mode' is disabled
- Crash on WalkTypeTreeInternal when selecting the Texture of a specific FBX