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Extending the length of a tree gives a 'Quaternion To Matrix conversion ...
To reproduce 1. Open attached scene and load 'baumumbau' scene2. select 'Tree A' and extend the length of the uppermost trunk (or br... Read more
The UI becomes corrupted when running on a machine with 2 ATI graphics c...
Steps to reproduce : - open Unity on a machine running 2 ATI graphics cards but not in crossfire- see the user's last reply about ho... Read more
Animation Importer - ESC while dragging start/end clip bound reverts val...
Pressing ESC key while dragging a start/end clip bound reverts the value to 0/start (respectively) - i would expect it to revert to ... Read more
Component is destroyed before deleting a CustomInspector
Steps to reproduce : - download the unity package from the link provided- import the package- create a new scene and add a cube- on ... Read more
Add Component flashes top left of OSX display when toggled
This seems to have been a Mac OS 10.7 specific issue, which is no longer supported by us. It cannot be reproduced on Mac 10.10 with ... Read more
Editor crash with 'EightBitFilter' script attached to camera
To reproduce:- Create a new project- Import the attached "EightBitFilter" script- Attach the script to the Main Camera and observe t... Read more
Prefab is not renamed properly
Repro steps:1. Open the attached project2. In the project window click on the Enemy prefab and click again, to edit the name - nothi... Read more
Custom Inspector looks wrong and is not entirely usable
Steps to reproduce:- open the attached project- search for DemoAnimation- select the DemoAnimation prefab Result: The Custom Inspect... Read more
All about bugs
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