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[Window Layout] 'Layout-header' name fails to update once any Layout is ...
After setting any Layout, on deleting that Layout, Last selected layout name not appears in Layout-dropdown window but still appeari... Read more
Editor hangs if source code contains some specific errors and ScriptUpda...
If source code contains a reference to a namespace that partially matches the namespace of a type configured to be updated through M... Read more
Error appears in the Console when using a field named 'm_Enabled' in a c...
How to reproduce:1. Open the user's attached project2. In the Project window select 'New My Scriptable Object'3. Observe the Console... Read more
[Burst] Burst AOT Settings: Enable Safety Checks tooltip gives misleadin...
Reproduction steps:1. Create a new Unity Project2. Open Package Manager and install the latest Burst package3. Open Project Settings... Read more
[iOS] App shows a black screen when orientation is changed during UIView...
Reproduction steps:1. Open attached project "iOSRotationIssue"2. Build and Deploy the Scene "SampleScene" to a device3. Hold the dev... Read more
Import Settings Animation values can not be changed after adding a new A...
Reproduction steps:1. Open the user's attached "AnimationEventBug" project2. Click on Assets/xbot@idle (1).fbx in the Project window... Read more
The outline of a GameObjects flickers in the Scene view when Scene View ...
How to reproduce:1. Open the user's attached "HDRP2019.4.17.zip" project2. Open the "SampleScene" Scene3. Enable the "Animated Mater... Read more
ShaderGraph reference to HLSL file is lost after moving it to a differen...
Reproduction steps:1. Open the attached "case_1301915.zip" project2. In the Project window, move the Shaders folder into the Test fo... Read more
[Editor] Mesh filtering in Project window (t:Mesh) doesn't show any Meshes.
Mesh filtering in Project window (t:Mesh) doesn't show any Meshes. Read more
macOS builds no longer run when with a quarantine attribute due to incor...
macOS builds no longer run when with a quarantine attribute due to incorrect codesigning Repro Steps:1. Download a mac editor (2021.... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Incorrect UI wording: Missing articles in project creation options
- “[Worker0] InvalidOperationException: Cannot create a new scene additively with an untitled scene unsaved.” error thrown when closing converted Sub Scene in Inspector window
- “InvalidOperationException: Trying to set the parent for HierarchyNodeHandle” errors spammed in the Console when converting Sample Scene to Sub Scene and Entities Hierarchy window is open
- Using Physics.ComputePenetration on a Capsule collider causes it to sometimes return incorrect value when dragging it through the Mesh collider
- Sprite is rendered incorrectly in Web Build when it is set as a Splash Image Logo