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0
votes
Fixed

Multiple Signal Receivers Components on a single GameObject can cause a ...

Timeline

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Nov 06, 2020

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Version/s: 2019.1

1. Import attached package2. Open signalCrash scene- The timeline has a signal at the end of the timeline- The Cube contains two sep... Read more

0
votes
By Design

[UI Toolkit] A script stops updating the Elements when the UI Document i...

Package: UI Toolkit

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Oct 19, 2020

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Version/s: 1.0.0-preview.7

How to reproduce:1. Open user's attached "UI Tookit Bug Test" project2. Open the "TestUI" Scene3. Enter the Play Mode4. In the Game ... Read more

3
votes
Fixed

Crash on dynamic_array<SecondarySpriteTexture, 0ul>::assign() when using...

2D

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Oct 29, 2020

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Version/s: 2020.2.0a21, 2020.2.0b8, 2021.1

Reproduction steps:1. Open the user's attached "Sprite Atlas Crash Test" project2. Create a sprite atlas asset by clicking Create-&g... Read more

0
votes
Won't Fix

[iOS] Pop-up message "Would like to find and connect to devices on your ...

Mobile

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Nov 06, 2020

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Version/s: 2020.2.0b9

Steps to reproduce: 1) Download attached project and open in Unity2) Build and Run project on a device Observe a pop-up message at t... Read more

0
votes
Fixed

[Linux] "Fatal error" is thrown when trying to install the Editor using ...

Linux

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Sep 15, 2020

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Version/s: 2020.2, 2020.2.0a8, 2020.2.0b2

Reproduction steps:1. Download the Unity standalone installer2. Perform the unattended install through the terminal Expected result:... Read more

2
votes
Fixed

[Audio Mixer] Unable to expose other "Send Level" parameters when one is...

Audio

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Oct 16, 2020

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Version/s: 2019.1.0a13, 2020.1.9f1, 2021.1

How to reproduce:1. Open users attached project2. In Audio Mixer, change "Canard1" send level to "Unexposed"3. Change "Canard2" send... Read more

0
votes
By Design

System.Text.Json.JsonSerializer.Deserialize throws an error when deseria...

IL2CPP

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Oct 23, 2020

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Version/s: 2018.4, 2019.4.1f1, 2021.1

How to reproduce:1. Open the attached project (case-1287280.zip)2. Open the Build Settings (File -&gt; Build Settings)3. Make sure '... Read more

0
votes
Fixed

[Metal][iOS] Shader compilation fails when running built project

Metal

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Nov 05, 2020

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Version/s: 2018.4, 2019.4.11f1, 2021.1

Reproduction steps:1. Open attached Project "metalshader.zip"2. Build and Deploy the app to a device3. Observe the Xcode console Exp... Read more

0
votes
Won't Fix

[URP] Custom Blend Factors property goes out of Layout under Blend Style...

Package: Scriptable Render Pipeline Universal

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Nov 06, 2020

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Version/s: 10.1.0, 8.2.0, 7.5.1

On resizing the Inspector window to its minimum width, Custom Blend Factors property goes out of Layout under Blend Style from 2D Re... Read more

0
votes
Not Reproducible

[PLM] Disc shaped area lights do not work in some instances

Progressive Lightmapper

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Nov 06, 2020

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Version/s: 2019.4

Steps to reproduce: 1. Download SephoraChristmas project2. Additively load SephoraForest-Environment and SephoraForest-Lighting scen... Read more