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Unable to build iOS with Linear Color Space after resetting Player Settings
How to reproduce:1. Create new project and switch target to iOS2. Open Player Settings3. Under Other Settings change Color Space to ... Read more
[Block] 'Trying to modify space on a not spaceable slot' error when addi...
Repro steps:1. Create a default VFX Asset2. In Update, add a Collider (Sphere) block3. Observe the console error: Trying to modify s... Read more
Unity editor crashes on Skybox::RenderSkybox when entering specific scen...
How to reproduce:1. Open User's attached project2. Enter the Play mode3. Select game type, car, and track - observe the crash Reprod... Read more
SceneHierarchyWindow.OnGUI.mouseDrag activity increases when Hierarchy w...
How to reproduce:1. Open the attached project("ProfilerTest)2. Fully expand "GameObject" Gameobjects in the Hierarchy3. In Profiler,... Read more
Memory Snapshot storage path field creates a folder for each keystroke w...
How to reproduce:1. Open user-supplied project2. Open Edit > Preferences > Profiling > MemoryProfiler3. Change the field to... Read more
[HDRP] The Game Object is invisible in the Scene and Shader Graph prievi...
How to reproduce:1. Open the attached 'HDRPBrokenThings.zip' project2. Open and observe 'WorldToObjectSpaceTest' Shader Graph3. Crea... Read more
Windows High DPI scaling breaks Graphics.DrawTexture
How to reproduce:1. Make sure Windows DPI is not 100% or 200% (either 125%, 150%, 175%, 225%)2. Open attached project "DPIScaling.zi... Read more
Adding rows to MultiColumnTopBar in Avatar Mask produces empty space for...
To reproduce:1. Open any project2. Import "Brick_Mask" Avatar mask (or any other avatar mask with some transforms being defined)3. E... Read more
In profiler, zooming into an adjacent frame on the thread view warps the...
In profiler, zooming into an adjacent frame on the thread view warps the names of processes To reproduce:1) Create a new project (3D... Read more
Build errors when trying to build a project with high Managed Stripping ...
How to reproduce:1. Open the user's originally attached project2. Build for Windows Standalone (include SampleScene)-- Observe the b... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open