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[Wild crash] Editor crashes with mono_thread_get_undeniable_exception af...
How to reproduce: 1. Edit and save script in VS2017 2. Focus back to Editor -OR- 1. Edit and save script in VS2017 2. Focus back t... Read more
Console is continuously spammed with "Assertion failed on expression: 'k...
Repro steps: 1. Open attached project ("unity2018-migration-bug") 2. Open "Fragments_PanelTopo_10_Env" scene (Assets > GameBakers > ... Read more
Investigate Android/iOS player size increase in 2019.1
The testing I did was on Android. Paulius is seeing a similar increase on iOS. For repro: I used an ES project and built Il2cpp An... Read more
[ShaderGraph] Incorrect depth for renderers with multiple materials and ...
1. Download latest from ScriptableRenderPipeline repo on git: https://github.com/Unity-Technologies/ScriptableRenderPipeline 2. Chec... Read more
Seams appear between connected tiles in both Scene and Game Views
Repro steps: 1. Open attached project 2. Open scene "SampleScene" 3. Zoom into the tiles in the Scene or Game Views Expected: Tiles... Read more
Prefab can push another prefab out of position when entering Play Mode i...
Reproduction steps: 1. Open "MazeCrusherGame.zip" project 2. Make Scene and Game view visible at the same time 3. Enter "Testlevel"... Read more
Graphics.CopyTexture() Crash on Android devices with powerVR Rogue G6200...
To reproduce: 1. Open attached project (CopyTexture.zip) 2. Build the project for Android 3. Install the project on any device with ... Read more
PlayableDirect cannot load PlayableAsset (PlayableDirector.playable) whe...
To reproduce: 1. Open attached project "2018.2 Tests.zip" 2. Open "main.unity" scene 3. Build for iOS device 4. Deploy the Xcode pro... Read more
Exception: "UnityLinker.exe did not run properly!" is thrown when a proj...
Exception: "UnityLinker.exe did not run properly!" is thrown when a project is built and run for WebGL, iOS and tvOS 1. Create a ne... Read more
[Profiling] "Profiler data stream has invalid signature" exception is th...
"Profiler data stream has invalid signature.Are you using a player built with an older Unity version? " is thrown after get loaded t... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Editor crashes when debugging a for loop
- Crash on UnityPlayer!profiling::ProfilerManager::DisposeProfilerRecorder+0xa when Player gets relaunched and exited after running for a long amount of time
- [Input system] When releasing one touch and pressing a second touch during a single frame, the second touch is not translated into UI event line OnPointerDown by the InputSystemUIInputModule
- URP Samples - multiple "Attempting to resolve render surface" and other errors appear when setting Quality pipeline asset
- OnDemandRendering.willCurrentFrameRender returns incorrect values in the Player when UnityEngine.Rendering.OnDemandRendering.renderFrameInterval is greater than 1