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0
votes
Fixed

[URP] URP MSAA option missing from camera when Target Eye is set to "both"

Package: Scriptable Render Pipeline Universal

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Nov 06, 2020

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Version/s: Master (a32840b296)

Reproduces on Master (a32840b296)Steps:1. Use a project with Universal RP2. Select a camera3. Look for the MSAA optionExpected resul... Read more

7
votes
Duplicate

Having a "Layout Group" and a "Content Size Fitter" Dirties the Scene on...

uGUI

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Apr 30, 2017

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Version/s: 5.6.0f3, 2018.1.0a1

Reproduction steps: 1. Open "MinimalRepro.zip" project2. Open "Scene1" Scene and see that it's dirty3. Save the Scene and Re-open it... Read more

1
votes
Fixed

[iOS][Xcode] Deployement target in Xcode is 9.1 when in Unity set to 9.0

iOS

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Apr 01, 2016

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Version/s: 5.3.4p1

To reproduce:1. Create new project2. Select iOS as build platform3. In the Player settings set Target minimum iOS Version to 9.04. B... Read more

0
votes
Fixed

[Backport] [UI Builder] Hierarchy collapses when changes are saved

UI Builder

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May 27, 2022

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Version/s: 2021.3.0f1, 2022.1.1f1

How to reproduce:1. Open the attached project "hierarchyRepro"2. Open the UI Document "openMe" (Assets/openMe.uxml)3. In the UI Buil... Read more

0
votes
Won't Fix

Adding an item to database and adjusting the script crashes the Editor

Serialization

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Jan 19, 2016

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Version/s: 5.3.1f1

Steps to reproduce:Try opening the attached project. Actual result:The "Unity Bug Reporter" window appears and the project cannot be... Read more

0
votes
Fixed

[Profiler] Taking a detailed memory sample triggers a crash (after calli...

Profiling

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Feb 06, 2015

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Version/s: 5.0.0b22

To Reproduce: 1. Open & run the attached project.2. Open profiler, select Memory and change to detailed.3. Click the button (it ... Read more

0
votes
Fixed

[Terrain] When Painting trees and selecting a tree with a LOD group a wa...

Terrain

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Oct 27, 2020

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Version/s: 2020.2, 2020.2.0b8, 2021.1

Reproduction steps:1. Open the user's attached project "Bounds.zip"2. In the Project window open Assets/Tree Bounds3. Select "Terrai... Read more

0
votes
Fixed

Crash on MemoryManager::Deallocate when opening a specific project

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Aug 09, 2024

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Version/s: 2022.3.42f1, 6000.0.15f1, 6000.1.0a7

How to reproduce:1. Open the attached "CrashRepro" project Reproducible with: 2022.2.0a16, 2022.3.42f1, 6000.0.15f1Not reproducible ... Read more

0
votes
Fixed

Some Textures are wrongly imported and interpreted as Single Channel Cub...

Graphics - General

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Dec 06, 2016

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Version/s: 5.5.0f3

User's attached texture is interpreted as a Single Channel Cube map instead of a Default 2D texture when importing in Unity 5.5. As ... Read more

0
votes
Fixed

Editor is stuck compiling scripts while opening a project

Asset - Database

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Mar 21, 2019

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Version/s: 2019.2.0a1, 2019.2.0a8

How to reproduce:1. Open attached project "GorilkaTD"----------------------------------------------------------------------Observe t... Read more

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