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[PA] Frame values go past their maximums when making a Selection bigger ...
How to reproduce: 1. Create a new project 2. Import the Profile Analyzer package from the Package Manager 3. Open the Profile Analyz... Read more
[VFX Graph] Node properties do not display in the Inspector when its pre...
Node properties do not display in the Inspector when its preset asset is selected before. Steps to repro: 1. Create a new Project w... Read more
[Cache Server] Connection with IP goes into infinite loop state on click...
Connection with IP goes into an infinite loop state on clicking on Check Connection button PreCondition: Cache Server Default Mode ... Read more
Domain isn't reloaded when using Protobuf-net
How to reproduce: 1. Open the attached project 2. Open the "TestScene" 3. Open the "script" Script from the "Scripts" folder which i... Read more
Particle System materials do not have transparency applied when loaded f...
How to reproduce: 1. Open user-submitted project (AssetBundleIssue.zip) 2. Open and Play the 'ParticleAssetBundleScene' to see the e... Read more
[VFX Graph] InvalidOperationException errors are throwing continuously o...
InvalidOperationException errors are throwing continuously on selecting "Output particle Distortion Quad" node preset asset. Steps ... Read more
UploadHandlerFile does not upload large files
How to reproduce: 1. Set up a localhost server (more details in the initial message and attached video) 2. Add the provided index.ph... Read more
Editor crashes during Sprite Atlas baking when not enough disk space is ...
How to reproduce: 1. Ensure system drive has less than 70GB available 2. Open project from "AtlasCrashRepro.zip" 3. Press "NFH>Bake ... Read more
[Vulkan] Editor freezes on changing the "Number of Swapchain Buffers" fr...
Changing the Number of Swapchain Buffers for Vulkan from (Player Settings > Other) leads to the Editor freezing on GUIView.RepaintAl... Read more
[VFX Graph] Assertion failed on expression errors are thrown on connecti...
Assertion failed on expression errors are thrown on connecting output mesh node to Range property node. Steps to repro: 1. Create a... Read more
All about bugs
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