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Won't Fix

Votes

1

Found in

2019.3

2019.3.4f1

2020.2

Issue ID

1226326

Regression

No

Domain isn't reloaded when using Protobuf-net

Scripting

-

How to reproduce:
1. Open the attached project
2. Open the "TestScene"
3. Open the "script" Script from the "Scripts" folder which is in the Assets folder
4. Change the Debug.Log string at line 11 from "Test1" to "Test2"
5. Save the Script and get back to Unity Editor
6. Enter Play Mode with the Console window open

Expected result: Console window outputs "Test2"
Actual result: The domain isn't reloaded and Console window outputs "Test1"

Reproducible with: 2019.3.8f1, 2020.1.0b3, 2020.2.0a5
Could not test with: 2017.4.39f1, 2018.4.20f1, 2019.3.0a11 (errors when downgrading the project), 2019.3.0a12 (License error)

Notes:
-The Console window will only output "Test2" after restarting Unity Editor or reimporting all of the Assets
-When all of the Assets are reimported an error message appears: "Error: Could not load signature of ProtoModel:Write due to: Could not load file or assembly 'runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies. assembly:runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null type:<unknown type> member:(null) signature:<none>"
-The mentioned error doesn't seem to occur when launching a fresh project but only after clicking "Reimport All" in the Project window

  1. Resolution Note:

    This doesn't seem like a problem with Unity, inspecting the ProtoModel assembly in dotPeek shows that there is a missing "runtime" reference (as you can see in the error message as well). The missing reference will cause the assembly not to be compiled.

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