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0
votes
Won't Fix

Errors are thrown on opening floating preview window of new VFX graph in...

Package: Visual Effect Graph

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Nov 02, 2020

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Version/s: 10.0.0 preview.71, 10.1.0 Verified

Errors are thrown on opening floating preview window of the new VFX graph in the 3D template. CameraSort.compute: Kernel at index (0... Read more

0
votes
Fixed

[Linux][Scene View] Gizmos dropdown list does not close on clicking in t...

Linux

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Nov 02, 2020

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Version/s: 2020.2.0a1, 2021.1.0a4

Gizmos dropdown list not getting closed on mouse control in Scene view, Steps to Reproduce:1. Create a New Project2. Scene View >... Read more

0
votes
Fixed

[VFX][HDRP]NullReferenceException thrown on assigning 3D Texture in Vect...

Visual Effects

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Nov 02, 2020

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Version/s: 2021.1.0a1, 2021.1.0a4

NullReferenceException thrown on assigning 3D Texture in Vector Field in Default VFX Resources Steps to Repro: 1. Create a new Proje... Read more

0
votes
Fixed

[Asset Importer] Editor Crashes while importing .usda file

Asset - Importers

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Nov 02, 2020

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Version/s: 2017.4.40f1, 2018.1, 2018.2, 2018.3, 2018.4, 2019.1, 2019.2, 2019.3, 2019.4, 2020.1, 2020.2, 2021.1, 2021.1.0a4

Editor Crashes while importing .usda file. Steps to repro:1. Open the attached project.2. Edit > Import USD or Alembic.3. Import ... Read more

0
votes
By Design

[Addressable Assets]Game Build does not copy bundles from LocalBuildPath...

Package: Build Pipeline - Addressables

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Oct 23, 2020

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Version/s: 1.16.1

Reproduction steps:1. Open attached "Addressables test" project2. Change the path for the LocalBuildPath/LocalLoadPath, change "PROJ... Read more

0
votes
Fixed

[IMGUI] Duplicate instance appears on renaming sprite after assigning in...

Quick Search

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Nov 02, 2020

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Version/s: 2021.1.0a1, 2021.1.0a4

Duplicate instance appears on renaming sprite after assigning in the selector window. Steps to repro:1. Open the attached project.2.... Read more

0
votes
Fixed

[PLM] error mentioning the GPU driver is printed on fallback due to < mi...

Progressive Lightmapper

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Nov 02, 2020

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Version/s: 2020.2, 2021.1, 2021.1.0a4

To reproduce this, you will need a GPU that has &lt;4GB of RAM (mine is an NVidia 1060) Repro steps:- download this project- try to ... Read more

2
votes
Fixed

Exception in UnityEditor.Rendering.HighDefinition.HDBakedReflect error w...

Package: Scriptable Render Pipeline HD

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Nov 02, 2020

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Version/s: 8.2.0

Steps to repro:1. Pull the Sponza HDRP project: https://ono.unity3d.com/test-data/gi-tests/SponzaHDRP and sync to the revision 9ffcf... Read more

0
votes
Fixed

Setting Terrain Height as a first action taken upon a Terrain Object wil...

Package: Terrain Tools

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Nov 03, 2020

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Version/s: 3.0.2-preview.2

Repro Steps:1. Install Terrain Tools package 3.0.2-preview.22. Create a Terrain Object in the scene3. Select the Paint Terrain Butto... Read more

0
votes
Fixed

Disabling VSync doesn't work on UWP when using D3D12

Universal Windows Platform

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Oct 30, 2020

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Version/s:

1. Create a new project;2. Add a script that disables VSync and logs frame rate;3. Configure to use D3D12 on UWP;4. Build the projec... Read more