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Won't Fix

Votes

0

Found in [Package]

10.0.0 preview.71, 10.1.0 Verified

Issue ID

1289583

Regression

Yes

Errors are thrown on opening floating preview window of new VFX graph in 3D template

Package: Visual Effect Graph

-

Errors are thrown on opening floating preview window of the new VFX graph in the 3D template.

CameraSort.compute: Kernel at index (0) is invalid errors are thrown on opening newly created VFX graph in the 3D template.

Steps to reproduce:
1) Create a new 3D project
2) Window > Package Manager > Install Visual Effect Graph
3) Project window > create > Visual effects > Visual Effects Graph
4) New VFX > inspector > preview > convert to floating window
5)Observe errors in the console window

Actual result: CameraSort.compute: Kernel at index (0) is invalid errors are thrown

Expected result: No errors should be thrown in the console

Occurring on: 2021.1.0a4 with VFX version 10.1.0, 2020.2.0b11 with VFX version 10.1.0, 2020.2.0b7 with VFX version 10.0.0 preview.71

Working fine on: 2020.2.0b6 with VFX version 10.0.0 preview.27, 2020.1.12f1 ( Version 8.2.0 verified ), 2019.4.14f1 (version 7.5.1 )

Environment: Occurring on Windows 10 & Mac 10.15.

Stack Trace:
1)New VFX] [System] CameraSort.compute: Kernel at index (0) is invalid
UnityEditor.PreviewRenderUtility:Render (bool,bool)
VisualEffectAssetEditor:OnInteractivePreviewGUI (UnityEngine.Rect,UnityEngine.GUIStyle) (at library/packagecache/com.unity.visualeffectgraph@10.1.0/editor/inspector/vfxasseteditor.cs:361)
UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)

2)[New VFX] [System] Initialize Particle.compute: Kernel at index (0) is invalid

  1. Resolution Note:

    VFX Graph is not supported with legacy renderer.

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