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[Interactions] Some Interactions don't have the correct startTime, time ...
Github: https://github.com/Unity-Technologies/InputSystem/issues/576 Affected Interactions:- Press: Press Only, Press and Release- H... Read more
Trying to create an empty array in EditorBuildSettings.scenes crashes th...
How to reproduce:1. Open the "1162941_ReproProject" project2. Open the "Scenes/SampleScene" scene2. Enter the Play Mode Expected res... Read more
[GraphView] Nodes are displayed white on Linux
Steps to reproduce:- Be on linux- Open a project with LWRP or create a new project with LWRP template- Create a new shadergraph asse... Read more
[Scene] Dragging a VFX in the scene on top of an existing GameObject aut...
Repro steps:1. Create a Cube in the scene and scale it non-uniformly2. Drag a VFX from the project folder on top of the cube in the ... Read more
(Asset DB v1) Deleted Metadata is re-imported based on asset (as opposed...
(Asset Importer) Deleted Metadata is re-imported based on asset (as opposed to on default behaviour) created off Steps to Repro: 1. ... Read more
Video is not fitted into the screen vertically when Aspect Ratio "Fit Ve...
How to reproduce:1. Open the attached project("AspectBug")2. Enter Play Mode Expected result: the video is vertically fitted to the ... Read more
[Hub] The LTS versions don't have 'LTS' addition
How to reproduce:1. Open Hub2. Go to Installs -> Add3. Observe provided versions Expected result: The LTS versions have 'LTS' add... Read more
Light Probes Visualization appear in greyed out environment after hierar...
Steps:1. Create a new project2. Add Plane3. Add empty GameObject4. Add LightProbesGroup on that empty GameObject5. Select Plane6. Us... Read more
[Android] Gradle build fails when there's a settings.gradle file in the ...
Repro steps:1. Open attached project2. Build for Android Actual: Build fails with "Project directory 'C:\Users\user.name\Documents\P... Read more
Creating a Prefab with a script containing a NameToLayer from MonoBehavi...
How to reproduce:1. Create a new Unity project2. Import the tester-attached script(Bug.cs)3. Create a new GameObject and attach the ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Prefab variants do not keep the values of linear drag and angular drag while upgrading the project from Unity 6000.0
- UI Toolkit Debugger Pick Element does not react to the Burst Inspector window when hovering over the Burst Inspector window
- Some buttons in the Burst Inspector window crop the button text from the left side making it unreadable when the window is smaller, and the window has to be almost fullscreen for the full button text to show
- Text in the Burst Inspector Left side panel overlaps/goes out of bounds when scrolling
- Multiple "Incompatible keyword states" or “Keyword state size mismatch (60 vs 59 keywords)“ Errors when opening the project