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Fixed in 2020.1.X
Fixed in 2019.3.X
Votes
1
Found in
Issue ID
1164245
Regression
Yes
[GraphView] Nodes are displayed white on Linux
Steps to reproduce:
- Be on linux
- Open a project with LWRP or create a new project with LWRP template
- Create a new shadergraph asset
- Open it
Expected: Proper nodes display.
Result: Nodes are displayed white
Bisected regression source: 2019.3.0a2
Reproductible with : Unity 2019.3.0a4, 2019.3.0a5, 2019.3.0a6
Not Reproductible with: Unity 2019.2.0b6
Notes:
The issue also appears on VFX-Graph. You can test it by importing VFX-Graph in the project, creating a new VFX Asset, and opening it.
Workarounds:
a) Run the editor with Vulkan instead of OpenGL (-force-vulkan)
b) Dock/undock the window
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Ulquiro
Jun 27, 2019 12:15
I had the same issue on Ubuntu19.04 and on Archlinux, with respectively Unity2019.3.0a6 and Unity2019.3.0a7.
I accidentally managed to fix it (on Arch, Unity2019.3.0a7).
I didn't try it on Ubuntu and other Unity versions.
Not tested with VFX-Graph
Steps:
- Open the .shadergraph file with a text editor
- Mess around with line endings (LR, CRLF)
- Reopen the ShaderGraph window
- The nodes look alright
Hope it helps