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1
votes
Not Reproducible

Right-clicking twice in a row does not highlight the scene which results...

Scene Management

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Jun 13, 2019

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Version/s: 2018.3.0a6, 2018.4.0f1, 2019.1.0a1, 2019.1.0f2, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Open attached project "case_1162516.zip"2. In Project window, drag "SceneA" to the Hierarchy window3. In Hierarc... Read more

9
votes
Fixed

Crash on UI::Canvas::GetRenderMode() const when changing levels

uGUI

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Sep 27, 2022

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Version/s: 2021.3.11f1

Reproduction steps:1. Open the user’s attached project2. Go to File → Build Settings and make sure that the selected Platform is iOS... Read more

0
votes
By Design

Particle System prefab color preview in prefab edit mode is different th...

Visual Effects - Legacy

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Nov 22, 2022

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Version/s: 2021.3.13f1, 2022.1.23f1, 2022.2.0b15, 2023.1.0a19

Reproduction steps:1. Open the attached “IN-20349 particle system prefab.zip“ project2. Open “SampleScene” scene3. Select “IN-20349_... Read more

0
votes
Fixed

Image is distorted when VisualElement is scaled and Scale Mode set to sc...

UI Toolkit Graphics

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May 05, 2025

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Version/s: 2022.3.61f1, 6000.0.48f1, 6000.2.0a10, 6000.3.0a1, 6000.4.0a1

Steps to reproduce:1. Open the attached “Tanks2.zip” project2. Open the “_Complete-Game” scene3. In the Hierarchy Window, find “UIDo... Read more

0
votes
Fixed

[Layout] Unable to close custom editor window when the script is missing

Window management

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Mar 22, 2016

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Version/s: 5.4.0b10

Steps to reproduce:1) open attached project2) create new unity project from menu (File>New Project>OK)3) try closing the custo... Read more

3
votes
Fixed

WebGL fullscreen doesn't revert ro original resolution on exit

WebGL

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Feb 05, 2015

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Version/s: 5.0.0b22

To reproduce:1. Open attached project2. Build WebGL3. Open WebGL build4. Enter fullscreen5. Exit fullscreen6. WebGL doesn't reverts ... Read more

0
votes
Won't Fix

NavMesh.CalculatePath doesn't work when Agents height is low

AI Navigation

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Oct 21, 2020

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Version/s: 2019.4, 2019.4.12f1, 2020.1, 2020.2, 2021.1

Steps to reproduce:1. Open the user's attached project "MysteryGit.zip"2. Enter Play mode3. In Hierarchy window Game->Navmesh-&gt... Read more

0
votes
Fixed

Physics debugger collision geometry is always at (0, 0, 0) coordinate wh...

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Nov 14, 2024

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Version/s: 6000.0.26f1

How to reproduce:1. Open the “TerrainDebugger.zip“ project2. Open the “OutdoorsScene“3. Enable Physics Debugger in Windows > Anal... Read more

0
votes
Fixed

[Android] OnRenderImage function is called before the camera is rendered

Android

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May 03, 2017

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Version/s: 5.6.0p3

Reproduction steps:1. Open the attached project;2. Build the scene "OnRenderImage" on Android platform;3. Open the built program in ... Read more

0
votes
Fixed

[CPU PLM] Editor crashes when toggling Baked Global Illumination checkbo...

Progressive Lightmapper

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Aug 29, 2019

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Version/s: 2019.3.0a1, 2020.1.0a2

Steps to repro:1. Open the attached project and 'SampleScene' scene;2. Let the scene's lighting auto-bake;3. When the baking is comp... Read more

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