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[2D][SpriteShape] Open ended Spriteshape renders the fill texture instea...
[2D][SpriteShape] Open ended Spriteshape renders the fill texture instead of the range sprite How we can reproduce it using the exam... Read more
Zero width space character (U+200B) does not force a line break when wra...
How to reproduce:1. Open user-submitted project (677110)2. Select the Canvas > Text GameObject3. See that the text contains zero ... Read more
[Mac] Editor crashes while creating build for Android for VM FTP project.
Editor crashes on creating the Android build. Steps to repro:1. Download the project fromhttps://drive.google.com/file/d/1EWDxxDeJKF... Read more
[LWRP] Shadows are not rendered with "Low" and "Very Low" Quality levels...
How to reproduce:1. Open the attached project2. Open the "SampleScene" from the Scene folder3. Inspect that the Scene view has no sh... Read more
[WindowMR] Assertion failed on expression: 'm_FrameIndexGfxThread != m_F...
Steps to reproduce:1. Create a new project2. Switch platform to UWP3. Enabled XR4. Connect WindowMR device4. Enter play mode Actual ... Read more
Addressables - ArgumentOutOfRangeException occurs when attempting to giv...
If you attempt to create a new Addressables profile with an empty name, an ArgumentOutOfRangeException occurs. ArgumentOutOfRangeExc... Read more
[iOS] Unity fails to close Xcode during iOS build postprocessing stage
Steps to reproduce:1) Set Xcode's DerivedData location to be relative.2) Build an empty iOS project in Unity.3) Open the build in Xc... Read more
Addressables - Profile becomes inaccessible when given a name consisting...
If you create an addressables profile with a name consisting of only a space character, it won't be accessible in the profiles list.... Read more
Mesh Renderer does not render Meshes with Sprites/Default Shader when GP...
How to reproduce:1. Open the attached project "1159573.zip"2. Create a Cube Prefab Instance in the Scene3. Enable GPU Instancing on ... Read more
[Vulkan] Adreno 630/640 generates corrupted mipmaps when height of the t...
To reproduce:1. Download and open 1159644_smallerRepro.zip project2. Build and run project on an Android device with Adreno 630 Expe... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved
- Group Node name text is way smaller in the renaming state than the actual display size