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Canvas Group children with Canvas component are faded when changing Alph...
How to reproduce: 1. Open the attached Test.zip project 2. In the Hierarchy window expand Canvas and select Canvas group 3. Go to In... Read more
[LWRP][GLES2] Specific Samsung device performance degradation with GLES2...
To reproduce: 1. Open the TestPerf project; 2. Switch platform to Android; 3. Set OpenGLES2 as Graphics API; 4. Build and run on Sa... Read more
Editor crashes with ActiveEditorTracker::IsSameType or throws index erro...
How to reproduce: 1. Open attached project "Region" 2. Go to Tools/Umodeler/New Umodeler 3. Make anything in the Scene twice using t... Read more
[GPU PLM] [Crash] Crash in OpenCLErrorContextCallback after saving and c...
When enabling the GPU Progressive Lightmapper warnings and errors spew to the log. If the user saves during the baking process or af... Read more
[Inspector] Area light "Cast Shadows" UI option is obscured by "Render M...
How to reproduce: 1. Create a new Unity project with a LWRP template 2. Create an 'Area Light' GameObject and select it Expected re... Read more
ApplyBuiltinRootMotion() does not evaluate when being manually called in...
How to reproduce: 1. Open the user's attached project 2. In the hierarchy open Scenes/SampleScene 3. Enter Play Mode Expected resul... Read more
''$'' character in project name prevents script upgrading
Repro sptes: -download this project -the script upgrading dialogue will pop up -notice when the project loads that the script will n... Read more
Editor crash on "Collider2D::Cleanup" when entering Prefab Mode with a p...
1. Open attached project "minimal_repro.zip" 2. In Project view open Project/Prefabs folder 3. Select Player Prefab and press "Open ... Read more
Prefab's Apply doesn't respect component dependencies (declared via Requ...
How to reproduce: 1. Download attached project "Joint" 2. Make two instances of Cube prefab in the Scene 3. Add Character Joint comp... Read more
Unity Editor crashes on SpritePacker pack review when being used with Ad...
To reproduce: 1. Open attached project 2. Click ATL sprite atlas, currently, the max texture is 512 3. Press Pack preview 4. Change ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Scene/Game view visually breaks and console is spammed with errors when using DepthBlit Sample Scene
- "GetOrAddComponent" method in "Unity.VisualScripting" returns "MissingComponentException" error when the "BoxCollider" Component doesn't exist
- Render Graphs Kebab Menu Buttons are missing padding and Highlight is uneven when hovered over
- Shader Keywords are not detected when defined in include files
- Right-clicking on Blackboard and Graph Inspector calls the contextual menu of the workspace