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[Animation] Sprites view doesn't change when keyframe recording mode is ...
To reproduce: 1. Open attached project; 2. Open scene 'scene"; 3. Select Game Object "animation/sprite" from Hierarchy; 4. Go to Ani... Read more
Crash on ProfilerHistory::CalculateSelectedTimeAndChart after clicking o...
How to reproduce: 1. Open or create Unity project 2. Go to Window --> Profiler 3. Enable Profile Editor and enable "Show related ob... Read more
AnimationClip from AssetBundle.Load does not change when the method Inst...
Reproduction steps: 1. Open the attached project " AnimationClipFromAssetBundle.zip"; 2. Open the "TestScene" scene; 3. Enter a play... Read more
[Windows] Deleted files doesn't move into Recycle Bin
Reproduction steps: 1. Open any project. 2. Create an Asset. 3. Delete the Asset. 4. Check the Recycle Bin. Actual behavior: Delet... Read more
Image and Text alignment is off by a half pixel with Pixel Perfect Canva...
Reproduction steps: 1. Open the attached project "PixelCanvasTest.zip"; 2. Open the "Test" scene; 3. Make sure that the option Pixel... Read more
[IL2CPP] Build hangs while building a project with a large array of strings
Reproduction steps: 1. Open the attached project. 2. Make sure Scripting Backend is set to IL2CPP. 3. Build and run the project with... Read more
[Win][Regression] Player crashes after launching Windows Standalone project
Steps to repro: 1. Open attached project and 't1' scene; 2. Go to File -> Build Settings; 3. Click 'Add Open Scenes' button; 4. Cli... Read more
Sprite renderer spams warning after play or reopening scene, when draw m...
Reproduction steps: 1. Open project attached (TileBug.zip) 2. Change Sprite draw mode size to 128x128 (Error: "Cannot generate 9 sli... Read more
[WebGL] [Chrome] If cursor is locked+invisible, spinning mouse wheel wit...
To reproduce: 1) Open attached project and scene 2) Build and run for WebGL 3) Open it on chrome 4) Without moving mouse, scroll mou... Read more
[MSE] Scene with no baked lightmaps is treated as Directional
BY DESIGN: The current behavior is expected, as the user is trying to merge two scenes with incompatible settings. The warning is th... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view
- The shared EditorBuildSettings.asset file of symlinked projects is not updated when changing the order of the Scenes in Build Settings in one of the projects