Search Issue Tracker

Fixed in Unity 5.6.0



Found in


Issue ID




Sprite renderer spams warning after play or reopening scene, when draw mode is set to "Tiled" and size is bigger than 127x127




Priority: 7Not yet prioritized for a release


Severity: 2Core functionality majorly impacted

Reproduction steps:
1. Open project attached (
2. Change Sprite draw mode size to 128x128 (Error: "Cannot generate 9 slice most likely because the size is too big. Requires 65536 vertices and 98304 indices")
3. Press play or reopen scene.

Expected result: Game starts normally and sprite renderer will not change.
Actual result: Sprite can not be seen, warning "Incomplete mesh data in Sprite. Please reimport or recreate the Sprite. UnityEditor.DockArea:OnGUI()" appears every time editor is updated.

Note: After changing Draw Mode size, warning does not appear.

Reproduced on: 5.6.0b3, 5.6.0b11, 2017.1.0a3.

Comments (4)

  1. 9d3f809669e5688b40064fd8795f1540?d=mm


    Feb 10, 2018 19:41

    2017.3 and I am getting the issue as well.

  2. 2e07eb80a06b876cdcf01bcfb5e90443?d=mm


    Jul 02, 2017 01:44

    I'm also seeing it in 5.6.2f1 which is latest right now. Not fixed :(

  3. 8bd68135185d99a58252795422d21bb9?d=mm


    Jun 12, 2017 10:54

    It's not fixed !!! found in 5.6.1f1 too

  4. 9c3c5b11803516430260dadabf0f3088?d=mm


    May 20, 2017 02:09

    Its not fixed, im getting the error in 5.6.1f1
    help please...

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.