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[Android] "Android SDK is outdated" error when using Android SDK Tools i...
Steps to reproduce:1. Launch Android Studio, a small welcome window opens.2. There's a small Configure button at the bottom right. C... Read more
The ListView 'Horizontal Scrolling' checkbox is reverted to the unchecke...
How to reproduce:1. Open the attached '1286162.zip' project2. In the Project window double-click on the 'Test' Asset3. In the Hierar... Read more
NullReferenceException is thrown when holding down a V key and attemptin...
Steps to reproduce: 1. Select an existing PB object2. Enter Vertex, Edge, or Face edit mode3. Hold down the V key to enable vertex s... Read more
[WebGL][URP] Loaded Scene is empty and warning is spammed in the Console...
How to reproduce:1. Open the attached project's "case_1283816-Project.zip" Scene labeled "LevelTest"2. Enter the Play Mode3. Press t... Read more
[Android] Build fails when running IL2CPP build with Master compiler con...
Reproduction steps:1. Download and open the attached project "1273919.zip"2. Select AndroidClassicBuildConfiguration in the project ... Read more
WebGL build gets stuck on the loading screen when compression is enabled
How to reproduce:1. Open the attached project (1282164.zip)2. Press Ctrl+B to build the project3. After the build finishes open the ... Read more
[ProBuilder] Corner polygon of the door object is triangulated in a wron...
How to reproduce:1. Open an existing project, or create one2. Open the ProBuilder Window3. Create a new Door Shape4. Switch to eithe... Read more
[Shadergraph] Compiled subgraphs to not preserve order of outputs
Doesn't reproduce in 9.0.0-preview.55Reproduces on master (6a790e6352) Repro steps:1. Create a new subgraph2. Add a matrix2x2 output... Read more
[Android] ETC texture upload generates INVALID_OPERATION GL error on Adr...
Uploading ETC textures generates log "W/Adreno-ES20( 9906): <core_glCompressedTexSubImage2D:543>: GL_INVALID_OPERATION" in logcat Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- var VisionOSEDRHeadromm has a comma instead of a dot when building with Metal Rendering App Mode and local OS localization is set to German
- IAP Catalog remove product “x” and add product “+” buttons are not consistent with other remove and add buttons in the Editor
- Performance issues in Play Mode when quickly hovering the mouse cursor over Hierarchy GameObjects
- Frame Debugger displays incorrect output when FidelityFX Super Resolution or Spatial-Temporal Upscaler is used with Temporal Anti-aliasing or Subpixel Morphological Anti-aliasing
- The layout system is failing to correctly calculate or apply the height of the Japanese fallback font when the primary English font's metrics are used