Search Issue Tracker
Fixed
Votes
0
Found in
2019.4
2019.4.12f1
2020.1
2020.2
Issue ID
1286057
Regression
Yes
[Android] "Android SDK is outdated" error when using Android SDK Tools installed from SDK Manager in Android Studio
Steps to reproduce:
1. Launch Android Studio, a small welcome window opens.
2. There's a small Configure button at the bottom right. Choose "SDK Manager".
3. In the main section, click on the SDK Tools tab.
4. At the bottom of the main section, un-check Hide Obsolete Packages
5. Install Android SDK Tools (obsolete) (note that it's version 26.1.1, which is what the error message complains about)
6. Launch Unity
7. In the External tools set the SDK that is previously installed from Android Studio
8. Build the project or Android
Expected results: SDK is accepted by Unity and Android build
Actual results: An error related to SDK is thrown "Android SDK is outdated. SDK tool version 0.0 < 26.1.1."
Reproducible with: 2019.4.12f1, 2020.1.10f1, 2020.2.0b9
Not reproducible with: 2018.4.28f1
Fixed in: 2021.1.0a1
Note: Reproducible with MacOS and Windows. The issue is a regression but it is fixed therefore the regressed version is not needed
Comments (1)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default
ahmedaniss
Dec 08, 2020 12:52
problem fix here : http://answers.unity.com/answers/1759747/view.html