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[Android]Player is crashing when there is a 3D object with Physics Shape...
Steps to reproduce:1. Open the attached project "Case_1296145"2. Build it to Android3. Launch the app Expected results: App launches... Read more
[Mesh] Unwrapping.GenerateSecondaryUVSet can fail but the API does not i...
How to reproduce:1. Open project "ok.zip"2. Open Scene "TestGenerateNewUV2Layout"3. Press Play Expected result: Unity handles the ab... Read more
[IMGUI] The properties under Scoped Registries are overlapping when the ...
Button text is clipping and properties are going out of pannel under Scoped Registries of Package Manager while decreasing the size ... Read more
Physics.CapsuleCast ignores Mesh Collider when Z-axis of the Capsule mat...
Reproduction steps:1. Open user attached project "CapsuleCast Ignores Mesh Collider.zip"2. Enter Play Mode3. Open Scene View4. Look ... Read more
Memory fallback allocations happen at the start of the frame and more du...
How to reproduce:1. Open the user's attached project("GC_Mainline.zip").2. Enter Play mode3. In the Game View click "Craft Games"4. ... Read more
[Android] A GLSL error occurs when using the Unity Particle System
Reproduction steps:1. Download and open the attached project called "TestGLSLError.zip"2. Open the TestScene3. Build and install on ... Read more
[ShaderGraph] Lightmap texels are improperly invalidated when using cust...
Steps to reproduce: 1. Download and open the attached project2. Open GITest scene3. Navigate to the Lighting window and click on Gen... Read more
[VFX] Compilation fails with ENABLE_LEGACY_INPUT_MANAGER not defined
Compilation error on m_CachedSmoothValue with VFX 8.3.1Repro step :- Create a new empty 3D project- Add com.unity.visualeffectgraph ... Read more
[Android] Shadowmap artefact appears on Adreno devices
How to reproduce:1. Open "s1" Scene in the attached "ShadowTest_19_4.zip" Project2. Enter PlayMode and observe the character's shado... Read more
Scale is overloaded when resizing TextMeshPro component using yellow bor...
Reproduction steps:1. Open user attached Project "CookieInvaders"2. Open "Assets/Scenes/MainScene"3. Select GameObject _Game > UI... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Too little validation messages in the "WebAssembly Language Features" Memory settings
- Project Settings Search Highlights are misaligned when using the Bitmap Text Rendering Mode
- "GetControlID at event ValidateCommand returns a controlID different from the one in Layout event" Warning is thrown when undoing the deletion of Sprite Shape Profile
- Memory related fields in the "WebAssembly Language Features" can be set to the negative numbers
- "WebAssembly Language Features" Header in the Player Settings has a smaller indentation