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[2D][SpriteShape] Edge and Polygon Collider does not seem to follow the ...
[2D][SpriteShape] Edge and Polygon Collider does not seem to follow the spriteshape for some broken mirrored tangent points 2. How w... Read more
[Test Runner] Start() and Update() methods are not called in Edit Mode t...
Steps to reproduce:1. Download 1159355_repro project2. Open Test Runner window3. Run All test in Edit mode Expected results: All tes... Read more
[IL2CPP] NotImplementedException is thrown when use System.IO.Pipes
Steps to reproduce:1. Download attached project2. Build a standalone player with IL2CPP backend3. Navigate to C:\Users\[USERNAME]\Ap... Read more
[XR][URP] Scene does not render on an HMD when Target Eye is set to Left...
How to reproduce:1. Open the "1159624_repro" project2. Open "Scenes/SampleScene" Scene3. Enter the Play Mode with an HMD Expected re... Read more
Undo functionality broken for Version Control credential fields
How to reproduce:1. Create a new project2. Go to Edit -> Project Settings -> Editor3. Under the Version Control's "Mode" setti... Read more
Grammar mistake in the RigidBody's Error message
How to reproduce:1. Open the "SampleScene" Scene in the attached "MinimalRepro" Project2. Enter Play Mode Actual Behaviour: The Erro... Read more
[Regression] Icons placed using rich text tags by text generation are of...
How to reproduce:1. Open the user-submitted project ("UI Text Bug.7z") and open the "Test Scene" scene2. In the Hierarchy expand the... Read more
Breaking hinge joint 2D while viewing corresponding game object in inspe...
How to reproduce:1. Open the user-submitted project ("TestProject.zip")2. Enter Play Mode, observe the Game Window for 3 seconds3. O... Read more
Uninformative errors are thrown when video fails to auto-play because of...
How to reproduce:1. Open the attached build with a browser which does not allow video auto-play2. Inspect the Developers console Exp... Read more
Using CommandBuffer.Blit() & empty OnRenderMethod() methods render black...
How to reproduce:1. Open the attached project2. Go to Scenes-> open "CmdBufferAndOnRenderImage" scene3. Go to the Hierarchy windo... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Clear locked objects” button in the Info tab of the Physics Debugger window has no padding on the right side and has an extra space in between the words “locked” and “objects”
- Renaming the VFX Graph uses "Enter" for a new line and "Enter + Shift" to confirm instead of vice versa
- RasterCommandBuffer.DrawMeshInstanced light attenuation does not work in the Release build Player
- Main thread freezes when right-clicking on the title bar of a windowed Player on Windows
- “Open” button in Inspector does not function for certain Assets